Avorion Translation Server

Translation of Avorion: Chinese (Traditional)

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Prio Original string Translation
With a captain, you can send your ship on a \c(3dd)Maintenance Operation\c() to repair, hire crew, or restock equipment. You have to log in to add a translation. Details

With a captain, you can send your ship on a \c(3dd)Maintenance Operation\c() to repair, hire crew, or restock equipment.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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Deep-Scan Sweeper generic name for '${tier}-Tier ${name} ${normal}-${deep}' You have to log in to add a translation. Details

Deep-Scan Sweeper

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Status:
untranslated
Context:
generic name for '${tier}-Tier ${name} ${normal}-${deep}'
References:
  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
Priority of the original:
normal
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Shielded Carrier Controller generic name for 'Guarding Assembly Controller FCS-${squads}' You have to log in to add a translation. Details

Shielded Carrier Controller

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Status:
untranslated
Context:
generic name for 'Guarding Assembly Controller FCS-${squads}'
References:
  • ./Common/Scripts/dlc/rift/systems/shieldcarrierhybrid.lua:
Priority of the original:
normal
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Salvaging Carrier Controller generic name for '${class} Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos}' You have to log in to add a translation. Details

Salvaging Carrier Controller

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Status:
untranslated
Context:
generic name for '${class} Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos}'
References:
  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
Priority of the original:
normal
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Hardened Bulwark generic name for '${serial}-${rarity} Hardened ${name}' You have to log in to add a translation. Details

Hardened Bulwark

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Status:
untranslated
Context:
generic name for '${serial}-${rarity} Hardened ${name}'
References:
  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
Priority of the original:
normal
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Civil Turret Control & Fighter Subsystem generic name for '${class} Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos}' You have to log in to add a translation. Details

Civil Turret Control & Fighter Subsystem

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Status:
untranslated
Context:
generic name for '${class} Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos}'
References:
  • ./Common/Scripts/dlc/rift/systems/miningcarrierhybrid.lua:
Priority of the original:
normal
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Combat Turret Control & Shield Subsystem generic name for '${serial}-${rarity} Combat ${name}' You have to log in to add a translation. Details

Combat Turret Control & Shield Subsystem

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Status:
untranslated
Context:
generic name for '${serial}-${rarity} Combat ${name}'
References:
  • ./Common/Scripts/dlc/rift/systems/militarytcsshieldhybrid.lua:
Priority of the original:
normal
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Combat Hyperspace Subsystem generic name for '${prefix} ${reach}${type} ${ids}-TCS-${num}' You have to log in to add a translation. Details

Combat Hyperspace Subsystem

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Status:
untranslated
Context:
generic name for '${prefix} ${reach}${type} ${ids}-TCS-${num}'
References:
  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
Priority of the original:
normal
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Interceptor-Class Turret Subsystem generic name for 'Interceptor-Class Turret Subsystem ${ids}-TCS-${num}' You have to log in to add a translation. Details

Interceptor-Class Turret Subsystem

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Status:
untranslated
Context:
generic name for 'Interceptor-Class Turret Subsystem ${ids}-TCS-${num}'
References:
  • ./Common/Scripts/dlc/rift/systems/interceptorhybrid.lua:
Priority of the original:
normal
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Hyperspace & Trading Subsystem generic name for 'Long-Distance-Trader v${version}.${patch}' You have to log in to add a translation. Details

Hyperspace & Trading Subsystem

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Status:
untranslated
Context:
generic name for 'Long-Distance-Trader v${version}.${patch}'
References:
  • ./Common/Scripts/dlc/rift/systems/hypertradingsystem.lua:
Priority of the original:
normal
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Energizing Shield Booster generic name for '${serial}-${rarity} Energizing ${name}' You have to log in to add a translation. Details

Energizing Shield Booster

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Status:
untranslated
Context:
generic name for '${serial}-${rarity} Energizing ${name}'
References:
  • ./Common/Scripts/dlc/rift/systems/energyshieldboosterhybrid.lua:
Priority of the original:
normal
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Energy & Hyperspace Booster generic name for '${prefix} ${reach}${type} MK ${mark}' You have to log in to add a translation. Details

Energy & Hyperspace Booster

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Status:
untranslated
Context:
generic name for '${prefix} ${reach}${type} MK ${mark}'
References:
  • ./Common/Scripts/dlc/rift/systems/energyhyperspaceboosterhybrid.lua:
Priority of the original:
normal
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Combat Turret & Fighter Controller generic name for 'Combat Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos}' You have to log in to add a translation. Details

Combat Turret & Fighter Controller

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Status:
untranslated
Context:
generic name for 'Combat Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos}'
References:
  • ./Common/Scripts/dlc/rift/systems/combatcarrierhybrid.lua:
Priority of the original:
normal
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Combat Turret Control & Generator Hybrid generic name for 'Combat ${name} ${ids}-TCS-${num}' You have to log in to add a translation. Details

Combat Turret Control & Generator Hybrid

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Status:
untranslated
Context:
generic name for 'Combat ${name} ${ids}-TCS-${num}'
References:
  • ./Common/Scripts/dlc/rift/systems/arbitrarytcsenergyhybrid.lua:
Priority of the original:
normal
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Find the survivors' Makeshift Emergency Camp You have to log in to add a translation. Details

Find the survivors' Makeshift Emergency Camp

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
Priority of the original:
normal
More links:
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