Avorion Translation Server

Translation of Avorion: Chinese (Traditional)

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Ion interferences are disturbing shield generation in this area. Shields are not able to regenerate. It is advised to enter the rift with fully charged shields. You have to log in to add a translation. Details

Ion interferences are disturbing shield generation in this area. Shields are not able to regenerate. It is advised to enter the rift with fully charged shields.

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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Xsotan Breeders, intensity ${intensity} You have to log in to add a translation. Details

Xsotan Breeders, intensity ${intensity}

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untranslated
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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Xsotan Breeders sector environment You have to log in to add a translation. Details

Xsotan Breeders

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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Ship material vulnerable, ${material} or higher recommended. You have to log in to add a translation. Details

Ship material vulnerable, ${material} or higher recommended.

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untranslated
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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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This acid fog corrodes blocks below ${material}. These will suffer constant damage. Shields are useless against the acid fog. You have to log in to add a translation. Details

This acid fog corrodes blocks below ${material}. These will suffer constant damage. Shields are useless against the acid fog.

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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Acid Fog, intensity ${intensity} You have to log in to add a translation. Details

Acid Fog, intensity ${intensity}

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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Acid Fog sector environment You have to log in to add a translation. Details

Acid Fog

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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In this electrically charged field shields and hull are frequently struck by lightning. You have to log in to add a translation. Details

In this electrically charged field shields and hull are frequently struck by lightning.

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Recently, some important ventures into the rifts have failed. This was due to inexperienced captains who were not familiar with the special conditions of the rifts. This has cost us money, resources and, above all, time. You have to log in to add a translation. Details

Recently, some important ventures into the rifts have failed. This was due to inexperienced captains who were not familiar with the special conditions of the rifts. This has cost us money, resources and, above all, time.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/exploration.lua:
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Lightning Field, intensity ${intensity} You have to log in to add a translation. Details

Lightning Field, intensity ${intensity}

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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Lightning Field sector environment You have to log in to add a translation. Details

Lightning Field

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Multiple shockwave anomalies have been detected. They might get unstable and discharge. Approach with caution. You have to log in to add a translation. Details

Multiple shockwave anomalies have been detected. They might get unstable and discharge. Approach with caution.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Shockwave Anomalies, intensity ${intensity} You have to log in to add a translation. Details

Shockwave Anomalies, intensity ${intensity}

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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Shockwave Anomalies sector environment You have to log in to add a translation. Details

Shockwave Anomalies

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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Shields or more crew workforce recommended. You have to log in to add a translation. Details

Shields or more crew workforce recommended.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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