Avorion Translation Server

Translation of Avorion: Chinese (Traditional)

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Expedition Wreckage You have to log in to add a translation. Details

Expedition Wreckage

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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normal
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Find and scan an Expedition Wreckage to locate the data You have to log in to add a translation. Details

Find and scan an Expedition Wreckage to locate the data

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
Priority of the original:
normal
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Are you ready to recover the research data? You have to log in to add a translation. Details

Are you ready to recover the research data?

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Very nice, the data is still readable. We're collecting the chips from your ship as we speak. Payment is already being taken care of. You have to log in to add a translation. Details

Very nice, the data is still readable. We're collecting the chips from your ship as we speak. Payment is already being taken care of.

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
Priority of the original:
normal
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One of our expeditions including all their research data has gone missing in the rift. We assume that all ships were destroyed. The data that this expedition has collected is extremely important for our experiments. The data is stored on secure memory chips in the ships. The chips should be separable from the ships with scrapping lasers. You have to log in to add a translation. Details

One of our expeditions including all their research data has gone missing in the rift. We assume that all ships were destroyed. The data that this expedition has collected is extremely important for our experiments. The data is stored on secure memory chips in the ships. The chips should be separable from the ships with scrapping lasers.

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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normal
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You have found the core. Our decision to choose you was correct! You will be rewarded as agreed on. There is research to be done, until next time. You have to log in to add a translation. Details

You have found the core. Our decision to choose you was correct! You will be rewarded as agreed on. There is research to be done, until next time.

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/combat.lua:
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You’re back! We’ll take the core and our equipment. This will give us a huge knowledge advancement! Your payment is on the way. You have to log in to add a translation. Details

You’re back! We’ll take the core and our equipment. This will give us a huge knowledge advancement! Your payment is on the way.

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/combat.lua:
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You have saved the researchers! Thus, a lot of knowledge has returned to us. Thank you for your help, your reward will be arranged. You have to log in to add a translation. Details

You have saved the researchers! Thus, a lot of knowledge has returned to us. Thank you for your help, your reward will be arranged.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
Priority of the original:
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Are you ready to rescue the lost crew? You have to log in to add a translation. Details

Are you ready to rescue the lost crew?

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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That's the right spot. Look for a wreckage nearby! You have to log in to add a translation. Details

That's the right spot. Look for a wreckage nearby!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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Makeshift Emergency Camp You have to log in to add a translation. Details

Makeshift Emergency Camp

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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Empty Escape Pod You have to log in to add a translation. Details

Empty Escape Pod

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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Manned Escape Pod You have to log in to add a translation. Details

Manned Escape Pod

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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Leave the rift with the manned Escape Pods You have to log in to add a translation. Details

Leave the rift with the manned Escape Pods

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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normal
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(optional) Save more crew members with additional Escape Pods: ${numLoadedCapsules} / ${numCapsulesForBonus} You have to log in to add a translation. Details

(optional) Save more crew members with additional Escape Pods: ${numLoadedCapsules} / ${numCapsulesForBonus}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
Priority of the original:
normal
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