Avorion Translation Server

Translation of Avorion: Chinese (Traditional)

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Highly Energyproof Materials You have to log in to add a translation. Details

Highly Energyproof Materials

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  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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Rare material from rifts, which can withstand any energetic load. You have to log in to add a translation. Details

Rare material from rifts, which can withstand any energetic load.

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  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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Ancient Artifact You have to log in to add a translation. Details

Singular: Ancient Artifact

Plural: Ancient Artifacts

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  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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Collect Ancient Artifacts for Zach ${count}/${total} You have to log in to add a translation. Details

Collect Ancient Artifacts for Zach ${count}/${total}

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  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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If you get me 15 of these artifacts, I'll have enough material to continue my research. You have to log in to add a translation. Details

If you get me 15 of these artifacts, I'll have enough material to continue my research.

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  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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The Xsotan are not affected by the subspace distortion at all. I need to get my hands on their materials! You have to log in to add a translation. Details

The Xsotan are not affected by the subspace distortion at all. I need to get my hands on their materials!

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  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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Look for old artifacts. According to my information, they should have survived the time in locked boxes. The boxes will be hard to find, so I recommend using a detector subsystem. You have to log in to add a translation. Details

Look for old artifacts. According to my information, they should have survived the time in locked boxes. The boxes will be hard to find, so I recommend using a detector subsystem.

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  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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Digger-Class You have to log in to add a translation. Details

Digger-Class

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  • ./Common/Scripts/dlc/rift/systems/miningcarrierhybrid.lua:
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Delver-Class You have to log in to add a translation. Details

Delver-Class

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References:
  • ./Common/Scripts/dlc/rift/systems/miningcarrierhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
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Shields are impenetrable while over %i%% You have to log in to add a translation. Details

Shields are impenetrable while over %i%%

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References:
  • ./Common/Scripts/dlc/rift/systems/militarytcsshieldhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
  • ./Common/Scripts/dlc/rift/systems/shieldcarrierhybrid.lua:
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%i%% You have to log in to add a translation. Details

%i%%

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  • ./Common/Scripts/dlc/rift/systems/militarytcsshieldhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
  • ./Common/Scripts/dlc/rift/systems/shieldcarrierhybrid.lua:
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Impenetrable Shields when over You have to log in to add a translation. Details

Impenetrable Shields when over

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  • ./Common/Scripts/dlc/rift/systems/militarytcsshieldhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
  • ./Common/Scripts/dlc/rift/systems/shieldcarrierhybrid.lua:
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${serial}-${rarity} Combat ${name} ex: 1Q-4000 Shielder You have to log in to add a translation. Details

${serial}-${rarity} Combat ${name}

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ex: 1Q-4000 Shielder
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  • ./Common/Scripts/dlc/rift/systems/militarytcsshieldhybrid.lua:
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Aegis You have to log in to add a translation. Details

Aegis

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  • ./Common/Scripts/dlc/rift/systems/militarytcsshieldhybrid.lua:
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... to jump right into battle. You have to log in to add a translation. Details

... to jump right into battle.

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  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
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