Avorion Translation Server

Translation of Avorion: Chinese (Traditional)

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Collect highly energyproof materials for Zach ${count}/${total} You have to log in to add a translation. Details

Collect highly energyproof materials for Zach ${count}/${total}

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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Buy \c(3dd)Marker Buoys\c() at \c(3dd)Equipment Docks\c() and deploy them in rifts to better orient yourself. You have to log in to add a translation. Details

Buy \c(3dd)Marker Buoys\c() at \c(3dd)Equipment Docks\c() and deploy them in rifts to better orient yourself.

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untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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If you can get 100 of these materials, I'm sure I'll have enough! You have to log in to add a translation. Details

If you can get 100 of these materials, I'm sure I'll have enough!

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  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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I am looking for highly energyproof materials. They are very rare, but you can locate the asteroids where they can be found using a detector subsystem. You have to log in to add a translation. Details

I am looking for highly energyproof materials. They are very rare, but you can locate the asteroids where they can be found using a detector subsystem.

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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You start every Rift Expedition in a \c(3dd)Protection Field\c() that protects you from the devastating \c(3dd)Rift Environmental Effects\c(). You have to log in to add a translation. Details

You start every Rift Expedition in a \c(3dd)Protection Field\c() that protects you from the devastating \c(3dd)Rift Environmental Effects\c().

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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You can bend the rules of \c(3dd)mass\c() that the \c(3dd)Rift Research Centers\c() can transport into the rifts: up to 10% more mass won't break any blocks yet. You have to log in to add a translation. Details

You can bend the rules of \c(3dd)mass\c() that the \c(3dd)Rift Research Centers\c() can transport into the rifts: up to 10% more mass won't break any blocks yet.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Ships that get lost in Rifts can be towed at a \c(3dd)Repair Dock\c() for a small fee. You have to log in to add a translation. Details

Ships that get lost in Rifts can be towed at a \c(3dd)Repair Dock\c() for a small fee.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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\c(3dd)Rifts\c() are hardcore, unforgiving and difficult. Adapt your ship for the expected environment and don't be afraid to experiment. You have to log in to add a translation. Details

\c(3dd)Rifts\c() are hardcore, unforgiving and difficult. Adapt your ship for the expected environment and don't be afraid to experiment.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The \c(3dd)Light Buoys\c() in Rifts are flashing in a direction. This way you can see if you are flying into or out of the sector. You have to log in to add a translation. Details

The \c(3dd)Light Buoys\c() in Rifts are flashing in a direction. This way you can see if you are flying into or out of the sector.

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References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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You can gather \c(3dd)Research Data\c() in Rifts. The scientists at \c(3dd)Rift Research Centers\c() trade it for special subsystems or buy it from you. You have to log in to add a translation. Details

You can gather \c(3dd)Research Data\c() in Rifts. The scientists at \c(3dd)Rift Research Centers\c() trade it for special subsystems or buy it from you.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Highly Energyproof Materials You have to log in to add a translation. Details

Highly Energyproof Materials

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  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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Rare material from rifts, which can withstand any energetic load. You have to log in to add a translation. Details

Rare material from rifts, which can withstand any energetic load.

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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normal
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Buy \c(3dd)Marker Buoys\c() at \c(3dd)Equipment Docks\c() and deploy them in rifts to better orient yourself. You have to log in to add a translation. Details

Buy \c(3dd)Marker Buoys\c() at \c(3dd)Equipment Docks\c() and deploy them in rifts to better orient yourself.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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Ancient Artifact You have to log in to add a translation. Details

Singular: Ancient Artifact

Plural: Ancient Artifacts

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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normal
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Collect Ancient Artifacts for Zach ${count}/${total} You have to log in to add a translation. Details

Collect Ancient Artifacts for Zach ${count}/${total}

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Meta

Status:
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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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normal
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