Avorion Translation Server

Translation of Avorion: Turkish

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Galaxy Version: %1% Game Version: %2% You have to log in to add a translation. Details

Galaxy Version: %1% Game Version: %2%

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References:
  • ./Client/ClientUI/Menu/VersionSaveGameIssuesWindow.cpp:
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You're loading a galaxy that was saved with a later version of Avorion! You have to log in to add a translation. Details

You're loading a galaxy that was saved with a later version of Avorion!

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Status:
untranslated
References:
  • ./Client/ClientUI/Menu/VersionSaveGameIssuesWindow.cpp:
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Version Warning You have to log in to add a translation. Details

Version Warning

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Status:
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References:
  • ./Client/ClientUI/Menu/VersionSaveGameIssuesWindow.cpp:
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normal
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To create a copy, click on the 'Browse' button and make a copy of the folder of your galaxy. You have to log in to add a translation. Details

To create a copy, click on the 'Browse' button and make a copy of the folder of your galaxy.

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Meta

Status:
untranslated
References:
  • ./Client/ClientUI/Menu/VersionSaveGameIssuesWindow.cpp:
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normal
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The beta branch is for testing bugfixes, new releases and also some experimental stuff. Features may get changed or reverted, and compatibility can't always be guaranteed, even though we always do our best. So we recommend making a copy of your galaxy before loading it. You have to log in to add a translation. Details

The beta branch is for testing bugfixes, new releases and also some experimental stuff. Features may get changed or reverted, and compatibility can't always be guaranteed, even though we always do our best. So we recommend making a copy of your galaxy before loading it.

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Meta

Status:
untranslated
References:
  • ./Client/ClientUI/Menu/VersionSaveGameIssuesWindow.cpp:
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Great! You know what? I can tell you're a brand new captain. Here ... You have to log in to add a translation. Details

Great! You know what? I can tell you're a brand new captain. Here ...

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Status:
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References:
  • ./data/scripts/entity/story/adventurer1.lua:
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Uuh... You have to log in to add a translation. Details

Uuh...

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  • ./data/scripts/entity/story/adventurer1.lua:
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What? You again? Nah, I'm done with you. You have to log in to add a translation. Details

What? You again? Nah, I'm done with you.

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References:
  • ./data/scripts/entity/playercontrol.lua:
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You're not strong enough. Why should we allow you to do anything? You have to log in to add a translation. Details

You're not strong enough. Why should we allow you to do anything?

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References:
  • ./data/scripts/entity/playercontrol.lua:
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Leave us alone! We have a license for this stuff. You have to log in to add a translation. Details

Leave us alone! We have a license for this stuff.

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  • ./data/scripts/entity/playercontrol.lua:
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I see. Have a good journey and stay out of trouble. You have to log in to add a translation. Details

I see. Have a good journey and stay out of trouble.

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  • ./data/scripts/entity/playercontrol.lua:
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Received bribe of %1% Credits. You have to log in to add a translation. Details

Received bribe of %1% Credits.

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  • ./data/scripts/entity/playercontrol.lua:
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Ahh, very important indeed. Have a good journey and stay out of trouble. You have to log in to add a translation. Details

Ahh, very important indeed. Have a good journey and stay out of trouble.

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  • ./data/scripts/entity/playercontrol.lua:
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Maybe a small favor of ${bribe} Credits would help you understand the importance of them. You have to log in to add a translation. Details

Maybe a small favor of ${bribe} Credits would help you understand the importance of them.

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untranslated
References:
  • ./data/scripts/entity/playercontrol.lua:
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And what about those highly 'unsuspicious' containers? You have to log in to add a translation. Details

And what about those highly 'unsuspicious' containers?

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Status:
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References:
  • ./data/scripts/entity/playercontrol.lua:
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