Avorion Translation Server

Translation of Avorion: Turkish

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Prio Original string Translation
%1% has returned from the expedition and is awaiting your next orders in \s(%2%:%3%). You have to log in to add a translation. Details

%1% has returned from the expedition and is awaiting your next orders in \s(%2%:%3%).

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
Priority of the original:
normal
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Expedition: Ship %1% is under attack in sector \s(%2%:%3%). You have to log in to add a translation. Details

Expedition: Ship %1% is under attack in sector \s(%2%:%3%).

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
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normal
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The ship is escorting ship ${name}. You have to log in to add a translation. Details

The ship is escorting ship ${name}.

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  • ./data/scripts/player/background/simulation/escortcommand.lua:
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Escorting ${ship} You have to log in to add a translation. Details

Escorting ${ship}

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  • ./data/scripts/player/background/simulation/escortcommand.lua:
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SECTOR CLEARED You have to log in to add a translation. Details

SECTOR CLEARED

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Status:
untranslated
References:
  • ./data/scripts/lib/waveutility.lua:
  • ./data/scripts/player/missions/tutorials/pirateraidmission.lua:
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Greetings! We are on your side. We noticed pirate activity and came as fast as we could. Those pirate hideouts need to be cleaned up. You have to log in to add a translation. Details

Greetings! We are on your side. We noticed pirate activity and came as fast as we could. Those pirate hideouts need to be cleaned up.

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untranslated
References:
  • ./data/scripts/lib/waveutility.lua:
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We are always on the lookout for pirate activity. Let's make this galaxy a little safer! You have to log in to add a translation. Details

We are always on the lookout for pirate activity. Let's make this galaxy a little safer!

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References:
  • ./data/scripts/lib/waveutility.lua:
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We noticed that these pirates are gathering here and came here to help. You have to log in to add a translation. Details

We noticed that these pirates are gathering here and came here to help.

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untranslated
References:
  • ./data/scripts/lib/waveutility.lua:
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${seconds} s You have to log in to add a translation. Details

${seconds} s

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  • ./data/scripts/lib/utility.lua:
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${minutes} min You have to log in to add a translation. Details

${minutes} min

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Status:
untranslated
References:
  • ./data/scripts/lib/utility.lua:
  • ./data/scripts/player/background/simulation/refinecommand.lua:
  • ./data/scripts/player/background/simulation/supplycommand.lua:
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${minutes} min, ${seconds} s You have to log in to add a translation. Details

${minutes} min, ${seconds} s

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  • ./data/scripts/lib/utility.lua:
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${hours} h ${minutes} min You have to log in to add a translation. Details

${hours} h ${minutes} min

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  • ./data/scripts/lib/utility.lua:
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Anti-Fighter Cannon weapon name You have to log in to add a translation. Details

Anti-Fighter Cannon

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Status:
untranslated
Context:
weapon name
References:
  • ./data/scripts/lib/turretgenerator.lua:
Priority of the original:
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%1%%2%%3%%4%%5%%6%%7% [outer-adjective][barrel][coax][dmg-adjective][multishot][name][serial], e.g. Enduring Dual Coaxial Plasmatic Bi-Pulse Cannon T-F You have to log in to add a translation. Details

%1%%2%%3%%4%%5%%6%%7%

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Status:
untranslated
Context:
[outer-adjective][barrel][coax][dmg-adjective][multishot][name][serial], e.g. Enduring Dual Coaxial Plasmatic Bi-Pulse Cannon T-F
References:
  • ./data/scripts/lib/turretgenerator.lua:
Priority of the original:
normal
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We found an abandoned mine. When we entered it, my entire crew said they had a 'bad feeling' about it, so we left as quickly as possible. However, we did take some mining equipment that had been left behind. You have to log in to add a translation. Details

We found an abandoned mine. When we entered it, my entire crew said they had a 'bad feeling' about it, so we left as quickly as possible. However, we did take some mining equipment that had been left behind.

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
Priority of the original:
normal
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