Avorion Translation Server

Translation of Avorion: Turkish

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There is a container field in this sector. You have to log in to add a translation. Details

There is a container field in this sector.

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/scoutcommand.lua:
Priority of the original:
normal
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We found a container field in this sector. You have to log in to add a translation. Details

We found a container field in this sector.

You have to log in to edit this translation.

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/scoutcommand.lua:
Priority of the original:
normal
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Containers are stored in this sector. You have to log in to add a translation. Details

Containers are stored in this sector.

You have to log in to edit this translation.

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/scoutcommand.lua:
Priority of the original:
normal
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There is something strange in this sector. Be careful! You have to log in to add a translation. Details

There is something strange in this sector. Be careful!

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/scoutcommand.lua:
Priority of the original:
normal
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I have not seen anything like this before. Caution! You have to log in to add a translation. Details

I have not seen anything like this before. Caution!

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/scoutcommand.lua:
Priority of the original:
normal
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There is something abnormal and possibly dangerous here. You have to log in to add a translation. Details

There is something abnormal and possibly dangerous here.

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/scoutcommand.lua:
Priority of the original:
normal
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Uncovered by captain You have to log in to add a translation. Details

Uncovered by captain

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/scoutcommand.lua:
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normal
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${captainNote} ${captainName} You have to log in to add a translation. Details

${captainNote} ${captainName}

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/scoutcommand.lua:
Priority of the original:
normal
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%1% has finished scouting and is awaiting your next orders in \s(%2%:%3%). You have to log in to add a translation. Details

%1% has finished scouting and is awaiting your next orders in \s(%2%:%3%).

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/scoutcommand.lua:
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normal
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Commander, luck was on our side! During the mission I found a stash with all kinds of goods in it! You have to log in to add a translation. Details

Commander, luck was on our side! During the mission I found a stash with all kinds of goods in it!

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/simulation.lua:
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Commander, during the mission we stumbled upon an old wreckage. Not worth salvaging for scrap metal, but we were lucky and found these! You have to log in to add a translation. Details

Commander, during the mission we stumbled upon an old wreckage. Not worth salvaging for scrap metal, but we were lucky and found these!

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/simulation.lua:
Priority of the original:
normal
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Items You have to log in to add a translation. Details

Items

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/salvagecommand.lua:
Priority of the original:
normal
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Estimated Price: You have to log in to add a translation. Details

Estimated Price:

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/procurecommand.lua:
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normal
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There are no sectors to salvage in! You have to log in to add a translation. Details

There are no sectors to salvage in!

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/salvagecommand.lua:
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normal
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Amount: You have to log in to add a translation. Details

Amount:

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/procurecommand.lua:
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normal
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