Avorion Translation Server

Translation of Avorion: Turkish

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There's no chance of an ambush. You have to log in to add a translation. Details

There's no chance of an ambush.

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  • ./data/scripts/player/background/simulation/simulationutility.lua:
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We will not be attacked. You have to log in to add a translation. Details

We will not be attacked.

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I rate the chance of an ambush as low, but not zero. You have to log in to add a translation. Details

I rate the chance of an ambush as low, but not zero.

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  • ./data/scripts/player/background/simulation/simulationutility.lua:
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I don't like the situation here. There is a certain probability that we might be attacked. You have to log in to add a translation. Details

I don't like the situation here. There is a certain probability that we might be attacked.

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  • ./data/scripts/player/background/simulation/simulationutility.lua:
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Expedition You have to log in to add a translation. Details

Expedition

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  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
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\c(d93)I will have virtually no adventures in this area. This area is much too populated.\c() You have to log in to add a translation. Details

\c(d93)I will have virtually no adventures in this area. This area is much too populated.\c()

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  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
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Using a ship this weak seems risky. It is possible that we will be attacked. You have to log in to add a translation. Details

Using a ship this weak seems risky. It is possible that we will be attacked.

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\c(d93)This is a super boring area. I will not find many exciting adventures here.\c() You have to log in to add a translation. Details

\c(d93)This is a super boring area. I will not find many exciting adventures here.\c()

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  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
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I can't run into a cargo inspection with these goods on board. We can avoid the controls, but it will take some time. You have to log in to add a translation. Details

I can't run into a cargo inspection with these goods on board. We can avoid the controls, but it will take some time.

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\c(d93)This area is much too overrun. I will not find much here.\c() You have to log in to add a translation. Details

\c(d93)This area is much too overrun. I will not find much here.\c()

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  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
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\c(dd5)According to initial calculations, the area is not ideal, it might be difficult to find something exciting here.\c() You have to log in to add a translation. Details

\c(dd5)According to initial calculations, the area is not ideal, it might be difficult to find something exciting here.\c()

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  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
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Here is what we made with the last shipment, plus the upfront payment, but we took too long. Someone else got the contract for the remaining goods. With a larger cargo bay, that could've been us. You have to log in to add a translation. Details

Here is what we made with the last shipment, plus the upfront payment, but we took too long. Someone else got the contract for the remaining goods. With a larger cargo bay, that could've been us.

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  • ./data/scripts/player/background/simulation/tradecommand.lua:
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There are goods on the ship that I should not be associated with. We will have to bypass controls and that will take time. You have to log in to add a translation. Details

There are goods on the ship that I should not be associated with. We will have to bypass controls and that will take time.

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\c(dd5)This area seems not very well suited for exploring something new here. Maybe we should try a different area.\c() You have to log in to add a translation. Details

\c(dd5)This area seems not very well suited for exploring something new here. Maybe we should try a different area.\c()

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  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
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I will definitely find adventures in this area. There is enough uncharted territory here. You have to log in to add a translation. Details

I will definitely find adventures in this area. There is enough uncharted territory here.

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  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
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