Avorion Translation Server

Translation of Avorion: Turkish

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It does? You have to log in to add a translation. Details

It does?

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Status:
untranslated
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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normal
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Wait a minute... The name of your ship ... ${name} ... that sounds familiar? You have to log in to add a translation. Details

Wait a minute... The name of your ship ... ${name} ... that sounds familiar?

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Status:
untranslated
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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normal
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Get information from the pirates You have to log in to add a translation. Details

Get information from the pirates

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untranslated
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  • ./data/scripts/player/missions/bountyhuntmission.lua:
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You kept your end of the bargain, so we'll tell you what you want to know. You should be able to find them or their associates in sector (${x}:${y}). We don't need to tell you that they're going to be tough to defeat. You're a professional. You have to log in to add a translation. Details

You kept your end of the bargain, so we'll tell you what you want to know. You should be able to find them or their associates in sector (${x}:${y}). We don't need to tell you that they're going to be tough to defeat. You're a professional.

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Status:
untranslated
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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normal
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Are you ready to talk? You have to log in to add a translation. Details

Are you ready to talk?

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Status:
untranslated
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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Okay, okay! Stop shooting! You have to log in to add a translation. Details

Okay, okay! Stop shooting!

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Status:
untranslated
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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You're going to pay for that! You have to log in to add a translation. Details

You're going to pay for that!

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Status:
untranslated
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  • ./data/scripts/player/missions/bountyhuntmission.lua:
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Yes it does! You're the dog that attacked our buddy Johnson! You have to log in to add a translation. Details

Yes it does! You're the dog that attacked our buddy Johnson!

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Status:
untranslated
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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It does? You have to log in to add a translation. Details

It does?

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Status:
untranslated
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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Wait a minute... The name of your ship ... ${name} ... that sounds familiar? You have to log in to add a translation. Details

Wait a minute... The name of your ship ... ${name} ... that sounds familiar?

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
Priority of the original:
normal
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We were attacked by a group of ships. The said they belonged to the syndicate 'the Commune', but we didn't believe that. They claimed we were working for a corporation that was suppressing workers, and that we needed to be punished for that. But we're just doing our job moving freight! We don't deserve to get attacked for that! You have to log in to add a translation. Details

We were attacked by a group of ships. The said they belonged to the syndicate 'the Commune', but we didn't believe that. They claimed we were working for a corporation that was suppressing workers, and that we needed to be punished for that. But we're just doing our job moving freight! We don't deserve to get attacked for that!

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Status:
untranslated
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
Priority of the original:
normal
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Have you seen them? You have to log in to add a translation. Details

Have you seen them?

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Status:
untranslated
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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We don't care. You have to log in to add a translation. Details

We don't care.

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Status:
untranslated
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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Get information from the patrol ship You have to log in to add a translation. Details

Get information from the patrol ship

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Status:
untranslated
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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normal
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Showing most recent entries: Hyperspace engine overheated! We're stranded! Scanners show more pursuers in sector (${x}:${y})! You have to log in to add a translation. Details

Showing most recent entries: Hyperspace engine overheated! We're stranded! Scanners show more pursuers in sector (${x}:${y})!

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Status:
untranslated
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
Priority of the original:
normal
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Current
Waiting
Fuzzy
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with warnings

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