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If your ship gets damaged, you can repair it in \c(0d0)Building Mode\c().↵ However, it is much more expensive than what an \c(0d0)Repair Dock\c() would charge you for the same repairs! | You have to log in to add a translation. | Details | |
If your ship gets damaged, you can repair it in \c(0d0)Building Mode\c().↵ However, it is much more expensive than what an \c(0d0)Repair Dock\c() would charge you for the same repairs! You have to log in to edit this translation.
or Cancel
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While using the \c(0d0)Color Brush\c(), you can use \c(fff)[CTRL] + [C]\c() to select the color of that block and then \c(fff)[CTRL] + [V]\c() to use it on another block. | You have to log in to add a translation. | Details | |
While using the \c(0d0)Color Brush\c(), you can use \c(fff)[CTRL] + [C]\c() to select the color of that block and then \c(fff)[CTRL] + [V]\c() to use it on another block. You have to log in to edit this translation.
or Cancel
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To change colors, select the \c(0d0)Color Brush\c() on the left. | You have to log in to add a translation. | Details | |
To change colors, select the \c(0d0)Color Brush\c() on the left. You have to log in to edit this translation.
or Cancel
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Changing Colors | You have to log in to add a translation. | Details | |
Changing Colors You have to log in to edit this translation.
or Cancel
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If you want to replace a turret that is already on your ship, hold \c(fff)[Left SHIFT]\c() and place the new turret onto the old one. | You have to log in to add a translation. | Details | |
If you want to replace a turret that is already on your ship, hold \c(fff)[Left SHIFT]\c() and place the new turret onto the old one. You have to log in to edit this translation.
or Cancel
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You can see that number in the ship stats on the right and you can increase it by installing certain \c(0d0)subsystems\c(). | You have to log in to add a translation. | Details | |
You can see that number in the ship stats on the right and you can increase it by installing certain \c(0d0)subsystems\c(). You have to log in to edit this translation.
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Repairing | You have to log in to add a translation. | Details | |
Repairing You have to log in to edit this translation.
or Cancel
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To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c(). | You have to log in to add a translation. | Details | |
To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c(). You have to log in to edit this translation.
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If you don't want your ship designs to be saved automatically you can turn this off in the \c(fff)Main Menu\c() under \c(fff)Settings\c() -> \c(fff)Game\c(). | You have to log in to add a translation. | Details | |
If you don't want your ship designs to be saved automatically you can turn this off in the \c(fff)Main Menu\c() under \c(fff)Settings\c() -> \c(fff)Game\c(). You have to log in to edit this translation.
or Cancel
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To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c(). | You have to log in to add a translation. | Details | |
To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c(). You have to log in to edit this translation.
or Cancel
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Every ship only has a certain number of turret slots. | You have to log in to add a translation. | Details | |
Every ship only has a certain number of turret slots. You have to log in to edit this translation.
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All turrets you own are listed there. You can only place turrets on blocks made up of a material at least as high as that of the turret. | You have to log in to add a translation. | Details | |
All turrets you own are listed there. You can only place turrets on blocks made up of a material at least as high as that of the turret. You have to log in to edit this translation.
or Cancel
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In \c(0d0)Building Mode\c() you can move the camera by pressing \c(fff)[${movCam}]\c() and moving the mouse, turning it around the center of your ship. | You have to log in to add a translation. | Details | |
In \c(0d0)Building Mode\c() you can move the camera by pressing \c(fff)[${movCam}]\c() and moving the mouse, turning it around the center of your ship. You have to log in to edit this translation.
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They will then be permanently deleted from your ship design. | You have to log in to add a translation. | Details | |
They will then be permanently deleted from your ship design. You have to log in to edit this translation.
or Cancel
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If you don't have enough money for those preliminary repairs, you can also \c(0d0)discard\c() the missing blocks to be able to edit your ship again. | You have to log in to add a translation. | Details | |
If you don't have enough money for those preliminary repairs, you can also \c(0d0)discard\c() the missing blocks to be able to edit your ship again. You have to log in to edit this translation.
or Cancel
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