Prio | Original string | Translation | — |
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You can use this function to edit the insides of your ship. | You have to log in to add a translation. | Details | |
You can use this function to edit the insides of your ship. You have to log in to edit this translation.
or Cancel
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You can filter which blocks of your ship you want to be shown. Click on the button \c(fff)'View'\c() at the bottom left to select only certain materials or block types to be shown. | You have to log in to add a translation. | Details | |
You can filter which blocks of your ship you want to be shown. Click on the button \c(fff)'View'\c() at the bottom left to select only certain materials or block types to be shown. You have to log in to edit this translation.
or Cancel
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Turret Designs | You have to log in to add a translation. | Details | |
Turret Designs You have to log in to edit this translation.
or Cancel
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\c(fff)Tip\c(): Build the inside of your ship of a certain block type (f.e. Framework) so that you can easily replace it later! | You have to log in to add a translation. | Details | |
\c(fff)Tip\c(): Build the inside of your ship of a certain block type (f.e. Framework) so that you can easily replace it later! You have to log in to edit this translation.
or Cancel
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The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports. | You have to log in to add a translation. | Details | |
The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports. You have to log in to edit this translation.
or Cancel
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Transforming Blocks | You have to log in to add a translation. | Details | |
Transforming Blocks You have to log in to edit this translation.
or Cancel
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To automatically align them with the block they are getting attached to hold \c(fff)[CTRL]\c() or select \c(fff)'Match Shape'\c() in the \c(0d0)Blocks Window\c(). | You have to log in to add a translation. | Details | |
To automatically align them with the block they are getting attached to hold \c(fff)[CTRL]\c() or select \c(fff)'Match Shape'\c() in the \c(0d0)Blocks Window\c(). You have to log in to edit this translation.
or Cancel
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To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c(). | You have to log in to add a translation. | Details | |
To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c(). You have to log in to edit this translation.
or Cancel
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They must have built their ships somehow... | You have to log in to add a translation. | Details | |
They must have built their ships somehow... You have to log in to edit this translation.
or Cancel
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Another way to get the building knowledge is to clear a \c(0d0)Pirate Sector\c() in the respective area. | You have to log in to add a translation. | Details | |
Another way to get the building knowledge is to clear a \c(0d0)Pirate Sector\c() in the respective area. You have to log in to edit this translation.
or Cancel
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Matching Size & Shape | You have to log in to add a translation. | Details | |
Matching Size & Shape You have to log in to edit this translation.
or Cancel
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You can use this function to edit the insides of your ship. | You have to log in to add a translation. | Details | |
You can use this function to edit the insides of your ship. You have to log in to edit this translation.
or Cancel
|
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Advanced Building | You have to log in to add a translation. | Details | |
Advanced Building You have to log in to edit this translation.
or Cancel
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You can filter which blocks of your ship you want to be shown. Click on the button \c(fff)'View'\c() at the bottom left to select only certain materials or block types to be shown. | You have to log in to add a translation. | Details | |
You can filter which blocks of your ship you want to be shown. Click on the button \c(fff)'View'\c() at the bottom left to select only certain materials or block types to be shown. You have to log in to edit this translation.
or Cancel
|
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This requires quite good relations to that faction though. | You have to log in to add a translation. | Details | |
This requires quite good relations to that faction though. You have to log in to edit this translation.
or Cancel
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