Avorion Translation Server

Translation of Avorion: Turkish

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To see a size comparison of your ship, select \c(fff)'View'\c() and choose from a number of famous landmarks. You have to log in to add a translation. Details

To see a size comparison of your ship, select \c(fff)'View'\c() and choose from a number of famous landmarks.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Ship Internals You have to log in to add a translation. Details

Ship Internals

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Silhouettes You have to log in to add a translation. Details

Silhouettes

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You can configure which ship stats are shown by clicking on the cog symbol underneath the stats. You have to log in to add a translation. Details

You can configure which ship stats are shown by clicking on the cog symbol underneath the stats.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Templates made up of several blocks can be scaled and rotated just like single blocks. You have to log in to add a translation. Details

Templates made up of several blocks can be scaled and rotated just like single blocks.

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Ship Internals You have to log in to add a translation. Details

Ship Internals

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Ship Stats You have to log in to add a translation. Details

Ship Stats

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You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that. You have to log in to add a translation. Details

You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that.

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Anchor Blocks You have to log in to add a translation. Details

Anchor Blocks

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From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c(). You have to log in to add a translation. Details

From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c().

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To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape. You have to log in to add a translation. Details

To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape.

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You can also select multiple blocks, either manually or by selecting the option \c(fff)'Select All Blocks Of The Current Type'\c(). You have to log in to add a translation. Details

You can also select multiple blocks, either manually or by selecting the option \c(fff)'Select All Blocks Of The Current Type'\c().

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Merging Blocks You have to log in to add a translation. Details

Merging Blocks

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If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship. You have to log in to add a translation. Details

If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship.

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Then open the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()) and paste your design in a folder of your choosing with \c(fff)[CTRL] + [V]\c(). You have to log in to add a translation. Details

Then open the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()) and paste your design in a folder of your choosing with \c(fff)[CTRL] + [V]\c().

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