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You can apply any turret design saved in the \c(0d0)Saved Designs\c() window to turret bases on your ship. | You have to log in to add a translation. | Details | |
You can apply any turret design saved in the \c(0d0)Saved Designs\c() window to turret bases on your ship. You have to log in to edit this translation.
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If you would like the block you want to place to match the size of the one you want to place it next to, select \c(fff)'Match Block'\c() in the \c(0d0)Blocks Window\c() or hold \c(fff)[Left SHIFT]\c() while placing the block. | You have to log in to add a translation. | Details | |
If you would like the block you want to place to match the size of the one you want to place it next to, select \c(fff)'Match Block'\c() in the \c(0d0)Blocks Window\c() or hold \c(fff)[Left SHIFT]\c() while placing the block. You have to log in to edit this translation.
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Turret Designs | You have to log in to add a translation. | Details | |
Turret Designs You have to log in to edit this translation.
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You can also install a \c(0d0)Scanner Subsystem\c() to see how many boarders you'll need to successfully board a ship. | You have to log in to add a translation. | Details | |
You can also install a \c(0d0)Scanner Subsystem\c() to see how many boarders you'll need to successfully board a ship. You have to log in to edit this translation.
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\c(fff)Tip\c(): Build the inside of your ship of a certain block type (f.e. Framework) so that you can easily replace it later! | You have to log in to add a translation. | Details | |
\c(fff)Tip\c(): Build the inside of your ship of a certain block type (f.e. Framework) so that you can easily replace it later! You have to log in to edit this translation.
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You can see that number in the ship stats on the right and you can increase it by installing certain \c(0d0)subsystems\c(). | You have to log in to add a translation. | Details | |
You can see that number in the ship stats on the right and you can increase it by installing certain \c(0d0)subsystems\c(). You have to log in to edit this translation.
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They must have built their ships somehow... | You have to log in to add a translation. | Details | |
They must have built their ships somehow... You have to log in to edit this translation.
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Another way to get the building knowledge is to clear a \c(0d0)Pirate Sector\c() in the respective area. | You have to log in to add a translation. | Details | |
Another way to get the building knowledge is to clear a \c(0d0)Pirate Sector\c() in the respective area. You have to log in to edit this translation.
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Applying Turret Designs | You have to log in to add a translation. | Details | |
Applying Turret Designs You have to log in to edit this translation.
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You can save your designs in the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()). | You have to log in to add a translation. | Details | |
You can save your designs in the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()). You have to log in to edit this translation.
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Transforming Blocks | You have to log in to add a translation. | Details | |
Transforming Blocks You have to log in to edit this translation.
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To automatically align them with the block they are getting attached to hold \c(fff)[CTRL]\c() or select \c(fff)'Match Shape'\c() in the \c(0d0)Blocks Window\c(). | You have to log in to add a translation. | Details | |
To automatically align them with the block they are getting attached to hold \c(fff)[CTRL]\c() or select \c(fff)'Match Shape'\c() in the \c(0d0)Blocks Window\c(). You have to log in to edit this translation.
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This requires quite good relations to that faction though. | You have to log in to add a translation. | Details | |
This requires quite good relations to that faction though. You have to log in to edit this translation.
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You can also design the looks of your turrets. Select a turret base on your ship and enter the \c(0d0)Turret Design Mode\c(). | You have to log in to add a translation. | Details | |
You can also design the looks of your turrets. Select a turret base on your ship and enter the \c(0d0)Turret Design Mode\c(). You have to log in to edit this translation.
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One way to get building knowledge is to buy it at a \c(0d0)Shipyard\c() that's in the respective material area - if you want \c(0d0)Naonite\c() knowledge, you should find a shipyard that's in an area where you can find lots of Naonite. | You have to log in to add a translation. | Details | |
One way to get building knowledge is to buy it at a \c(0d0)Shipyard\c() that's in the respective material area - if you want \c(0d0)Naonite\c() knowledge, you should find a shipyard that's in an area where you can find lots of Naonite. You have to log in to edit this translation.
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