Avorion Translation Server

Translation of Avorion: Turkish

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Applying Turret Designs You have to log in to add a translation. Details

Applying Turret Designs

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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You can save your designs in the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()). You have to log in to add a translation. Details

You can save your designs in the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()).

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You cannot edit a damaged ship, which means that you may have to repair your ship on site if it doesn't steer properly any more. You have to log in to add a translation. Details

You cannot edit a damaged ship, which means that you may have to repair your ship on site if it doesn't steer properly any more.

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You can also design the looks of your turrets. Select a turret base on your ship and enter the \c(0d0)Turret Design Mode\c(). You have to log in to add a translation. Details

You can also design the looks of your turrets. Select a turret base on your ship and enter the \c(0d0)Turret Design Mode\c().

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Ship Internals You have to log in to add a translation. Details

Ship Internals

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You can also select multiple blocks, either manually or by selecting the option \c(fff)'Select All Blocks Of The Current Type'\c(). You have to log in to add a translation. Details

You can also select multiple blocks, either manually or by selecting the option \c(fff)'Select All Blocks Of The Current Type'\c().

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If your ship gets damaged, you can repair it in \c(0d0)Building Mode\c(). However, it is much more expensive than what an \c(0d0)Repair Dock\c() would charge you for the same repairs! You have to log in to add a translation. Details

If your ship gets damaged, you can repair it in \c(0d0)Building Mode\c(). However, it is much more expensive than what an \c(0d0)Repair Dock\c() would charge you for the same repairs!

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In \c(0d0)Building Mode\c() you can move the camera by pressing \c(fff)[${movCam}]\c() and moving the mouse, turning it around the center of your ship. You have to log in to add a translation. Details

In \c(0d0)Building Mode\c() you can move the camera by pressing \c(fff)[${movCam}]\c() and moving the mouse, turning it around the center of your ship.

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Turret Designs You have to log in to add a translation. Details

Turret Designs

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\c(fff)Tip\c(): Build the inside of your ship of a certain block type (f.e. Framework) so that you can easily replace it later! You have to log in to add a translation. Details

\c(fff)Tip\c(): Build the inside of your ship of a certain block type (f.e. Framework) so that you can easily replace it later!

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To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c(). You have to log in to add a translation. Details

To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c().

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Merging Blocks You have to log in to add a translation. Details

Merging Blocks

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If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship. You have to log in to add a translation. Details

If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship.

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They will then be permanently deleted from your ship design. You have to log in to add a translation. Details

They will then be permanently deleted from your ship design.

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If you don't have enough money for those preliminary repairs, you can also \c(0d0)discard\c() the missing blocks to be able to edit your ship again. You have to log in to add a translation. Details

If you don't have enough money for those preliminary repairs, you can also \c(0d0)discard\c() the missing blocks to be able to edit your ship again.

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