Prio | Original string | Translation | — |
---|---|---|---|
Matching Size & Shape | You have to log in to add a translation. | Details | |
Matching Size & Shape You have to log in to edit this translation.
or Cancel
|
|||
Advanced Building | You have to log in to add a translation. | Details | |
Advanced Building You have to log in to edit this translation.
or Cancel
|
|||
Silhouettes | You have to log in to add a translation. | Details | |
Silhouettes You have to log in to edit this translation.
or Cancel
|
|||
You can configure which ship stats are shown by clicking on the cog symbol underneath the stats. | You have to log in to add a translation. | Details | |
You can configure which ship stats are shown by clicking on the cog symbol underneath the stats. You have to log in to edit this translation.
or Cancel
|
|||
Ship Stats | You have to log in to add a translation. | Details | |
Ship Stats You have to log in to edit this translation.
or Cancel
|
|||
You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that. | You have to log in to add a translation. | Details | |
You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that. You have to log in to edit this translation.
or Cancel
|
|||
As cargo doesn't tend to resist, boarding a trade ship yields a fine amount of trading goods. | You have to log in to add a translation. | Details | |
As cargo doesn't tend to resist, boarding a trade ship yields a fine amount of trading goods. You have to log in to edit this translation.
or Cancel
|
|||
To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape. | You have to log in to add a translation. | Details | |
To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape. You have to log in to edit this translation.
or Cancel
|
|||
To change colors, select the \c(0d0)Color Brush\c() on the left. | You have to log in to add a translation. | Details | |
To change colors, select the \c(0d0)Color Brush\c() on the left. You have to log in to edit this translation.
or Cancel
|
|||
Changing Colors | You have to log in to add a translation. | Details | |
Changing Colors You have to log in to edit this translation.
or Cancel
|
|||
If you want to replace a turret that is already on your ship, hold \c(fff)[Left SHIFT]\c() and place the new turret onto the old one. | You have to log in to add a translation. | Details | |
If you want to replace a turret that is already on your ship, hold \c(fff)[Left SHIFT]\c() and place the new turret onto the old one. You have to log in to edit this translation.
or Cancel
|
|||
Boarders will kill anyone resisting and you will be able to use the ship with a new crew. | You have to log in to add a translation. | Details | |
Boarders will kill anyone resisting and you will be able to use the ship with a new crew. You have to log in to edit this translation.
or Cancel
|
|||
Instead of destroying an enemy craft, it can be boarded. | You have to log in to add a translation. | Details | |
Instead of destroying an enemy craft, it can be boarded. You have to log in to edit this translation.
or Cancel
|
|||
If you don't know how to do something, press \c(fff)${short}\c() to get an overview of all \c(0d0)building shortcuts\c(). | You have to log in to add a translation. | Details | |
If you don't know how to do something, press \c(fff)${short}\c() to get an overview of all \c(0d0)building shortcuts\c(). You have to log in to edit this translation.
or Cancel
|
|||
You can see that number in the ship stats on the right and you can increase it by installing certain \c(0d0)subsystems\c(). | You have to log in to add a translation. | Details | |
You can see that number in the ship stats on the right and you can increase it by installing certain \c(0d0)subsystems\c(). You have to log in to edit this translation.
or Cancel
|
Export as