Avorion Translation Server

Translation of Avorion: Turkish

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Changing Colors You have to log in to add a translation. Details

Changing Colors

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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If you want to replace a turret that is already on your ship, hold \c(fff)[Left SHIFT]\c() and place the new turret onto the old one. You have to log in to add a translation. Details

If you want to replace a turret that is already on your ship, hold \c(fff)[Left SHIFT]\c() and place the new turret onto the old one.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c(). You have to log in to add a translation. Details

To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Saving Designs You have to log in to add a translation. Details

Saving Designs

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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You can even select multiple turret bases and choose a design for all of them. You have to log in to add a translation. Details

You can even select multiple turret bases and choose a design for all of them.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Ship Internals You have to log in to add a translation. Details

Ship Internals

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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You can apply any turret design saved in the \c(0d0)Saved Designs\c() window to turret bases on your ship. You have to log in to add a translation. Details

You can apply any turret design saved in the \c(0d0)Saved Designs\c() window to turret bases on your ship.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c(). You have to log in to add a translation. Details

You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c(). You have to log in to add a translation. Details

You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c(). You have to log in to add a translation. Details

You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c(). You have to log in to add a translation. Details

Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Applying Turret Designs You have to log in to add a translation. Details

Applying Turret Designs

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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You can save your designs in the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()). You have to log in to add a translation. Details

You can save your designs in the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()).

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They will then be permanently deleted from your ship design. You have to log in to add a translation. Details

They will then be permanently deleted from your ship design.

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If you don't have enough money for those preliminary repairs, you can also \c(0d0)discard\c() the missing blocks to be able to edit your ship again. You have to log in to add a translation. Details

If you don't have enough money for those preliminary repairs, you can also \c(0d0)discard\c() the missing blocks to be able to edit your ship again.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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