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How much each crew member earns is listed in the \c(0d0)Ship Menu\c()'s crew tab. | You have to log in to add a translation. | Details | |
How much each crew member earns is listed in the \c(0d0)Ship Menu\c()'s crew tab. You have to log in to edit this translation.
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The crew has to be \c(0d0)paid every three hours\c(). | You have to log in to add a translation. | Details | |
The crew has to be \c(0d0)paid every three hours\c(). You have to log in to edit this translation.
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Some jobs on the ship can be \c(0d0)overassigned\c() - that means that you can assign more than the minimum amount of crew to get bonuses for your ship. | You have to log in to add a translation. | Details | |
Some jobs on the ship can be \c(0d0)overassigned\c() - that means that you can assign more than the minimum amount of crew to get bonuses for your ship. You have to log in to edit this translation.
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You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c(). | You have to log in to add a translation. | Details | |
You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c(). You have to log in to edit this translation.
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You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c(). | You have to log in to add a translation. | Details | |
You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c(). You have to log in to edit this translation.
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It is possible to select all blocks of a certain color by choosing \c(fff)'Select All Blocks with the Current Color'\c() and then transform all selected blocks to a different color with \c(fff)'Apply Current Color to Selection'\c(). | You have to log in to add a translation. | Details | |
It is possible to select all blocks of a certain color by choosing \c(fff)'Select All Blocks with the Current Color'\c() and then transform all selected blocks to a different color with \c(fff)'Apply Current Color to Selection'\c(). You have to log in to edit this translation.
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Especially for edge and triangle blocks it is important that their orientation matches the neighboring block. | You have to log in to add a translation. | Details | |
Especially for edge and triangle blocks it is important that their orientation matches the neighboring block. You have to log in to edit this translation.
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You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c(). | You have to log in to add a translation. | Details | |
You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c(). You have to log in to edit this translation.
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Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c(). | You have to log in to add a translation. | Details | |
Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c(). You have to log in to edit this translation.
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Your crew will assign officers automatically. | You have to log in to add a translation. | Details | |
Your crew will assign officers automatically. You have to log in to edit this translation.
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Once the crew of a profession reaches a certain threshold - for example, once you have 5 mechanics - they will need an officer to keep things going smoothly. | You have to log in to add a translation. | Details | |
Once the crew of a profession reaches a certain threshold - for example, once you have 5 mechanics - they will need an officer to keep things going smoothly. You have to log in to edit this translation.
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If you would like the block you want to place to match the size of the one you want to place it next to, select \c(fff)'Match Block'\c() in the \c(0d0)Blocks Window\c() or hold \c(fff)[Left SHIFT]\c() while placing the block. | You have to log in to add a translation. | Details | |
If you would like the block you want to place to match the size of the one you want to place it next to, select \c(fff)'Match Block'\c() in the \c(0d0)Blocks Window\c() or hold \c(fff)[Left SHIFT]\c() while placing the block. You have to log in to edit this translation.
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Merging Blocks | You have to log in to add a translation. | Details | |
Merging Blocks You have to log in to edit this translation.
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If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship. | You have to log in to add a translation. | Details | |
If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship. You have to log in to edit this translation.
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On top of that, they can also gain experience and level up over time, increasing their productivity. | You have to log in to add a translation. | Details | |
On top of that, they can also gain experience and level up over time, increasing their productivity. You have to log in to edit this translation.
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