Avorion Translation Server

Translation of Avorion: Turkish

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Assigning a \c(0d0)Captain\c() to your ship allows you to command it remotely over the \c(0d0)Galaxy Map\c(). Depending on the captain's \c(0d0)Class\c(), they will also grant certain bonuses to your ship. Captains will be discussed more in-depth in the \c(0d0)Fleet Management\c() section of the encyclopedia. You have to log in to add a translation. Details

Assigning a \c(0d0)Captain\c() to your ship allows you to command it remotely over the \c(0d0)Galaxy Map\c(). Depending on the captain's \c(0d0)Class\c(), they will also grant certain bonuses to your ship. Captains will be discussed more in-depth in the \c(0d0)Fleet Management\c() section of the encyclopedia.

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Professionals will only gain levels as long as morale on the ship is good. You have to log in to add a translation. Details

Professionals will only gain levels as long as morale on the ship is good.

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Once all issues have been resolved, morale will go back to normal. You have to log in to add a translation. Details

Once all issues have been resolved, morale will go back to normal.

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Once morale has dropped to zero, the crew will go on \c(0d0)Strike\c(), which drops their workforce to \c(0d0)Zero\c(). You have to log in to add a translation. Details

Once morale has dropped to zero, the crew will go on \c(0d0)Strike\c(), which drops their workforce to \c(0d0)Zero\c().

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If there are issues on the ship, such as \c(0d0)not enough crew quarters\c(), or when the crew didn't get \c(0d0)paid in time\c(), morale will drop. You have to log in to add a translation. Details

If there are issues on the ship, such as \c(0d0)not enough crew quarters\c(), or when the crew didn't get \c(0d0)paid in time\c(), morale will drop.

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You can change the size of the invisible grid that all blocks align themselves with and you can decide how newly placed blocks snap to it. You have to log in to add a translation. Details

You can change the size of the invisible grid that all blocks align themselves with and you can decide how newly placed blocks snap to it.

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Your crew has a \c(0d0)Morale\c(). You have to log in to add a translation. Details

Your crew has a \c(0d0)Morale\c().

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Assigning a \c(0d0)Captain\c() to your ship allows you to command it remotely over the \c(0d0)Galaxy Map\c(). Depending on the captain's \c(0d0)Class\c(), they will also grant certain bonuses to your ship. Captains will be discussed more in-depth in the \c(0d0)Fleet Management\c() section of the encyclopedia. You have to log in to add a translation. Details

Assigning a \c(0d0)Captain\c() to your ship allows you to command it remotely over the \c(0d0)Galaxy Map\c(). Depending on the captain's \c(0d0)Class\c(), they will also grant certain bonuses to your ship. Captains will be discussed more in-depth in the \c(0d0)Fleet Management\c() section of the encyclopedia.

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Grid You have to log in to add a translation. Details

Grid

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To see a size comparison of your ship, select \c(fff)'View'\c() and choose from a number of famous landmarks. You have to log in to add a translation. Details

To see a size comparison of your ship, select \c(fff)'View'\c() and choose from a number of famous landmarks.

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Silhouettes You have to log in to add a translation. Details

Silhouettes

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You can configure which ship stats are shown by clicking on the cog symbol underneath the stats. You have to log in to add a translation. Details

You can configure which ship stats are shown by clicking on the cog symbol underneath the stats.

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Ship Stats You have to log in to add a translation. Details

Ship Stats

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You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that. You have to log in to add a translation. Details

You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that.

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To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape. You have to log in to add a translation. Details

To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape.

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