Prio | Original string | Translation | — |
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Using Torpedoes | You have to log in to add a translation. | Details | |
Using Torpedoes You have to log in to edit this translation.
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About Torpedoes | You have to log in to add a translation. | Details | |
About Torpedoes You have to log in to edit this translation.
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The more Assembly Blocks you have, the faster your fighter production will be. | You have to log in to add a translation. | Details | |
The more Assembly Blocks you have, the faster your fighter production will be. You have to log in to edit this translation.
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After being damaged, shields will recharge automatically over time. | You have to log in to add a translation. | Details | |
After being damaged, shields will recharge automatically over time. You have to log in to edit this translation.
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They project a shield around the entire ship, that protects it from incoming weapon fire. | You have to log in to add a translation. | Details | |
They project a shield around the entire ship, that protects it from incoming weapon fire. You have to log in to edit this translation.
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Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c(). | You have to log in to add a translation. | Details | |
Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c(). You have to log in to edit this translation.
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It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. | You have to log in to add a translation. | Details | |
It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. You have to log in to edit this translation.
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Buttons on the left side of the screen allow to set a command for each squad. | You have to log in to add a translation. | Details | |
Buttons on the left side of the screen allow to set a command for each squad. You have to log in to edit this translation.
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Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c(). | You have to log in to add a translation. | Details | |
Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c(). You have to log in to edit this translation.
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Integrity Field Generators are an excellent way to ensure that your ship can take a few hits while you don't have \c(0d0)Shields\c() yet. | You have to log in to add a translation. | Details | |
Integrity Field Generators are an excellent way to ensure that your ship can take a few hits while you don't have \c(0d0)Shields\c() yet. You have to log in to edit this translation.
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Fighters are organized in \c(0d0)Squads\c(). | You have to log in to add a translation. | Details | |
Fighters are organized in \c(0d0)Squads\c(). You have to log in to edit this translation.
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You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. | You have to log in to add a translation. | Details | |
You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. You have to log in to edit this translation.
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Integrity Field Generators are an excellent way to ensure that your ship can take a few hits while you don't have \c(0d0)Shields\c() yet. | You have to log in to add a translation. | Details | |
Integrity Field Generators are an excellent way to ensure that your ship can take a few hits while you don't have \c(0d0)Shields\c() yet. You have to log in to edit this translation.
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To create a producible blueprint, a fighter has to be placed in the blueprint slot. | You have to log in to add a translation. | Details | |
To create a producible blueprint, a fighter has to be placed in the blueprint slot. You have to log in to edit this translation.
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With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship. | You have to log in to add a translation. | Details | |
With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship. You have to log in to edit this translation.
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