Avorion Translation Server

Translation of Avorion: Turkish

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Scrap metals can be \c(0d0)refined\c() at a \c(0d0)Resource Depot\c() (for a small fee). You have to log in to add a translation. Details

Scrap metals can be \c(0d0)refined\c() at a \c(0d0)Resource Depot\c() (for a small fee).

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
  • ./data/scripts/player/ui/encyclopedia/chapters/resourcemanagement.lua:
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Here you can have your \c(0d0)Hyperspace Jump Route\c() calculated, \c(0d0)post\c() the sector to chat and \c(0d0)tag\c() it. You have to log in to add a translation. Details

Here you can have your \c(0d0)Hyperspace Jump Route\c() calculated, \c(0d0)post\c() the sector to chat and \c(0d0)tag\c() it.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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When hovering over a sector you will see information about ships and stations that were in the sector the last time you visited it. You have to log in to add a translation. Details

When hovering over a sector you will see information about ships and stations that were in the sector the last time you visited it.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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To pick up and transport \c(0d0)scrap metal\c(), a ship needs to have a \c(0d0)cargo bay\c(). You have to log in to add a translation. Details

To pick up and transport \c(0d0)scrap metal\c(), a ship needs to have a \c(0d0)cargo bay\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers. You have to log in to add a translation. Details

Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector. You have to log in to add a translation. Details

Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Transport Mode You have to log in to add a translation. Details

Transport Mode

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. You have to log in to add a translation. Details

To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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You can jump to another sector using your \c(0d0)Hyperspace Engine\c(). You have to log in to add a translation. Details

You can jump to another sector using your \c(0d0)Hyperspace Engine\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Hyperspace Jumps You have to log in to add a translation. Details

Hyperspace Jumps

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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If you want to search for specific stations or objects that you remember, but you can't recall which sector you saw them in, use the \c(0d0)Search Bar\c() at the top left of the Galaxy Map. You have to log in to add a translation. Details

If you want to search for specific stations or objects that you remember, but you can't recall which sector you saw them in, use the \c(0d0)Search Bar\c() at the top left of the Galaxy Map.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Just fly close to what you want to dock and hold \c(fff)[${dock}]\c(). You have to log in to add a translation. Details

Just fly close to what you want to dock and hold \c(fff)[${dock}]\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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If you add \c(0d0)Dock Blocks\c() to your ship, you will be able to dock objects or even other ships to it. You have to log in to add a translation. Details

If you add \c(0d0)Dock Blocks\c() to your ship, you will be able to dock objects or even other ships to it.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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The \c(0d0)Sector Context Menu\c() is opened when right-clicking on a sector. You have to log in to add a translation. Details

The \c(0d0)Sector Context Menu\c() is opened when right-clicking on a sector.

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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When hovering over a sector you will see information about ships and stations that were in the sector the last time you visited it. You have to log in to add a translation. Details

When hovering over a sector you will see information about ships and stations that were in the sector the last time you visited it.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
Priority of the original:
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More links:
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