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The \c(0d0)Cruiser Control Mode\c() is a secondary control mode that you can use to steer \c(0d0)larger vessels\c(). Once your ships get bigger, they won't be as agile as they used to be when they were smaller corvettes. Large crafts massively profit from \c(0d0)turrets\c() that can \c(0d0)turn in each direction\c().↵ ↵ With this mode you can set a fixed velocity with \c(fff)[${Acc}], [${Brake}], [${ToggleVelocity}]\c() and steer the ship with \c(fff)[${W}], [${A}], [${S}], [${D}], [${Q}], [${E}]\c(), all while being able to move the mouse freely to aim. | You have to log in to add a translation. | Details | |
The \c(0d0)Cruiser Control Mode\c() is a secondary control mode that you can use to steer \c(0d0)larger vessels\c(). Once your ships get bigger, they won't be as agile as they used to be when they were smaller corvettes. Large crafts massively profit from \c(0d0)turrets\c() that can \c(0d0)turn in each direction\c().↵ ↵ With this mode you can set a fixed velocity with \c(fff)[${Acc}], [${Brake}], [${ToggleVelocity}]\c() and steer the ship with \c(fff)[${W}], [${A}], [${S}], [${D}], [${Q}], [${E}]\c(), all while being able to move the mouse freely to aim. You have to log in to edit this translation.
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