Avorion Translation Server

Translation of Avorion: Slovak

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Prio Original string Translation
Time Until Recharge You have to log in to add a translation. Details

Time Until Recharge

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  • ./data/scripts/systems/shieldimpenetrator.lua:
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Impenetrable Shields You have to log in to add a translation. Details

Impenetrable Shields

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  • ./data/scripts/systems/shieldimpenetrator.lua:
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Shield Reinforcer You have to log in to add a translation. Details

Shield Reinforcer

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
  • ./data/scripts/systems/shieldimpenetrator.lua:
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Coll. Dmg You have to log in to add a translation. Details

Coll. Dmg

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  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
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Some sectors have entire \c(3dd)pirate bases\c() that will not hesitate to attack you! Make sure to explore a sector without a green blip with your drone first to ensure it's really safe. You have to log in to add a translation. Details

Some sectors have entire \c(3dd)pirate bases\c() that will not hesitate to attack you! Make sure to explore a sector without a green blip with your drone first to ensure it's really safe.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Be careful when venturing towards the core of the galaxy, as there are scoundrels hunting for weak ships. Be prepared! You have to log in to add a translation. Details

Be careful when venturing towards the core of the galaxy, as there are scoundrels hunting for weak ships. Be prepared!

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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If \c(3dd)Collision Damage\c() is too high for you or you simply don't want the hassle, adjust it in the game menu. You have to log in to add a translation. Details

If \c(3dd)Collision Damage\c() is too high for you or you simply don't want the hassle, adjust it in the game menu.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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You can have \c(3dd)Cargo Shuttles\c() transport goods from and to your factories in the same sector. You have to log in to add a translation. Details

You can have \c(3dd)Cargo Shuttles\c() transport goods from and to your factories in the same sector.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Build \c(3dd)Integrity Field Generators\c() to protect your ship's blocks from getting destroyed. You have to log in to add a translation. Details

Build \c(3dd)Integrity Field Generators\c() to protect your ship's blocks from getting destroyed.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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\c(3dd)Anti-Matter Torpedoes\c() have a dark-grey warhead and deal the highest base damage of all torpedoes, but their warheads require energy to be stored. You have to log in to add a translation. Details

\c(3dd)Anti-Matter Torpedoes\c() have a dark-grey warhead and deal the highest base damage of all torpedoes, but their warheads require energy to be stored.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The stripe color of a \c(3dd)Torpedo\c() determines its flight speed. Slowest to fastest: blue, red, yellow. You have to log in to add a translation. Details

The stripe color of a \c(3dd)Torpedo\c() determines its flight speed. Slowest to fastest: blue, red, yellow.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The body of a \c(3dd)Torpedo\c() determines its flight properties and the warhead determines its combat properties. You have to log in to add a translation. Details

The body of a \c(3dd)Torpedo\c() determines its flight properties and the warhead determines its combat properties.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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\c(3dd)Torpedo\c() trails are the same color as their warhead. You have to log in to add a translation. Details

\c(3dd)Torpedo\c() trails are the same color as their warhead.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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When defending against \c(3dd)Torpedoes\c(), orient your ship in a way that your \c(3dd)PDCs\c() look at the incoming torpedoes, this will make it easier for them to shoot them down. You have to log in to add a translation. Details

When defending against \c(3dd)Torpedoes\c(), orient your ship in a way that your \c(3dd)PDCs\c() look at the incoming torpedoes, this will make it easier for them to shoot them down.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Don't fly around too crazily while \c(3dd)Torpedoes\c() are chasing you if you want your \c(3dd)PDCs\c() to hit them, as the \c(3dd)PDCs\c() have to aim as well! If you're constantly changing your ship's orientation or speed, \c(3dd)Torpedoes\c() will start flying in curves and are a lot harder to hit. You have to log in to add a translation. Details

Don't fly around too crazily while \c(3dd)Torpedoes\c() are chasing you if you want your \c(3dd)PDCs\c() to hit them, as the \c(3dd)PDCs\c() have to aim as well! If you're constantly changing your ship's orientation or speed, \c(3dd)Torpedoes\c() will start flying in curves and are a lot harder to hit.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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