Avorion Translation Server

Translation of Avorion: Russian glossary

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We ran into two small ships that said they needed the location of a volcano planet. They also said something about some ring. They did give us money when we pointed them in the right direction. You have to log in to add a translation. Details

We ran into two small ships that said they needed the location of a volcano planet. They also said something about some ring. They did give us money when we pointed them in the right direction.

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untranslated
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  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
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We found an abandoned ship. Their log files said they were following traces of an ancient alien life form. The only things left on board were turret blueprints. You have to log in to add a translation. Details

We found an abandoned ship. Their log files said they were following traces of an ancient alien life form. The only things left on board were turret blueprints.

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untranslated
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  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
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Commander, apparently somebody put a bounty on our head. Now the loot comes looking for us, and not the other way around! You have to log in to add a translation. Details

Commander, apparently somebody put a bounty on our head. Now the loot comes looking for us, and not the other way around!

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untranslated
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  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
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We took a shortcut and some pirates challenged us. Of course, we defeated them easily. You have to log in to add a translation. Details

We took a shortcut and some pirates challenged us. Of course, we defeated them easily.

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  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
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Seventeen containers! We had to hack seventeen containers before we finally found something valuable! You have to log in to add a translation. Details

Seventeen containers! We had to hack seventeen containers before we finally found something valuable!

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untranslated
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  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
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We helped the 'Commune' free some workers in a mine. We would have kept out of that, but they did offer a huge reward. You have to log in to add a translation. Details

We helped the 'Commune' free some workers in a mine. We would have kept out of that, but they did offer a huge reward.

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  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
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We took part in a bounty hunt! We had to share the reward, but it was still worth our while. You have to log in to add a translation. Details

We took part in a bounty hunt! We had to share the reward, but it was still worth our while.

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  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
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We received a distress call, but we got there too late. Sad affair. Or it would have been sad, if we hadn't found all this loot. You have to log in to add a translation. Details

We received a distress call, but we got there too late. Sad affair. Or it would have been sad, if we hadn't found all this loot.

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Status:
untranslated
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  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
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I made a bet with another captain that our ship was better suited for flying through asteroid fields. This is what I pulled from his wreck. You have to log in to add a translation. Details

I made a bet with another captain that our ship was better suited for flying through asteroid fields. This is what I pulled from his wreck.

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Status:
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  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
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Some dude called 'Moretti' paid us a lot of money to deliver alcoholic beverages to his friends. No idea why he paid so much, but when it's about sums like this one, I don't ask questions. You have to log in to add a translation. Details

Some dude called 'Moretti' paid us a lot of money to deliver alcoholic beverages to his friends. No idea why he paid so much, but when it's about sums like this one, I don't ask questions.

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
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We ran into an old 'friend' who owed us. She gave us turret blueprints. You have to log in to add a translation. Details

We ran into an old 'friend' who owed us. She gave us turret blueprints.

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Meta

Status:
untranslated
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  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
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The 'Commune' hired us to babysit some junkie. He went crazy and we had to chase his ship. This would have been the one time we really could have used some force turrets! You have to log in to add a translation. Details

The 'Commune' hired us to babysit some junkie. He went crazy and we had to chase his ship. This would have been the one time we really could have used some force turrets!

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Status:
untranslated
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  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
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The 'Cavaliers' paid us to protect some casino from a bunch of bandits. It wasn't terribly exciting, but they paid well. You have to log in to add a translation. Details

The 'Cavaliers' paid us to protect some casino from a bunch of bandits. It wasn't terribly exciting, but they paid well.

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
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We found somebody locked in a compartment on a wreck. He said he was a member of the 'Family' and we would be richly rewarded if we took him back to them. And he was right! You have to log in to add a translation. Details

We found somebody locked in a compartment on a wreck. He said he was a member of the 'Family' and we would be richly rewarded if we took him back to them. And he was right!

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
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Some convoy hired us to escort them. I don't really like escort missions, and the ships were always either a bit too slow or a bit too fast, but we were paid well in the end. You have to log in to add a translation. Details

Some convoy hired us to escort them. I don't really like escort missions, and the ships were always either a bit too slow or a bit too fast, but we were paid well in the end.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
Priority of the original:
normal
More links:
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