Prio | Original string | Translation | — |
---|---|---|---|
Another way to get the building knowledge is to clear a \c(0d0)Pirate Sector\c() in the respective area. | You have to log in to add a translation. | Details | |
Another way to get the building knowledge is to clear a \c(0d0)Pirate Sector\c() in the respective area. You have to log in to edit this translation.
or Cancel
|
|||
This only works if the ship was destroyed less than 50 sectors away. Preliminary fixes will be made, but your ship will have to be properly repaired afterwards. | You have to log in to add a translation. | Details | |
This only works if the ship was destroyed less than 50 sectors away. Preliminary fixes will be made, but your ship will have to be properly repaired afterwards. You have to log in to edit this translation.
or Cancel
|
|||
This requires quite good relations to that faction though. | You have to log in to add a translation. | Details | |
This requires quite good relations to that faction though. You have to log in to edit this translation.
or Cancel
|
|||
One way to get building knowledge is to buy it at a \c(0d0)Shipyard\c() that's in the respective material area - if you want \c(0d0)Naonite\c() knowledge, you should find a shipyard that's in an area where you can find lots of Naonite. | You have to log in to add a translation. | Details | |
One way to get building knowledge is to buy it at a \c(0d0)Shipyard\c() that's in the respective material area - if you want \c(0d0)Naonite\c() knowledge, you should find a shipyard that's in an area where you can find lots of Naonite. You have to log in to edit this translation.
or Cancel
|
|||
Ship Internals | You have to log in to add a translation. | Details | |
Ship Internals You have to log in to edit this translation.
or Cancel
|
|||
You can also select multiple blocks, either manually or by selecting the option \c(fff)'Select All Blocks Of The Current Type'\c(). | You have to log in to add a translation. | Details | |
You can also select multiple blocks, either manually or by selecting the option \c(fff)'Select All Blocks Of The Current Type'\c(). You have to log in to edit this translation.
or Cancel
|
|||
Your default Reconstruction Site is in your Home Sector, but you can also make any other friendly Repair Dock your Reconstruction Site, for a fee. | You have to log in to add a translation. | Details | |
Your default Reconstruction Site is in your Home Sector, but you can also make any other friendly Repair Dock your Reconstruction Site, for a fee. You have to log in to edit this translation.
or Cancel
|
|||
Replacing Multiple Blocks | You have to log in to add a translation. | Details | |
Replacing Multiple Blocks You have to log in to edit this translation.
or Cancel
|
|||
If the block doesn't have the orientation you wanted, you can also use \c(fff)[${rotate}]\c() to change it. | You have to log in to add a translation. | Details | |
If the block doesn't have the orientation you wanted, you can also use \c(fff)[${rotate}]\c() to change it. You have to log in to edit this translation.
or Cancel
|
|||
\c(ddd)Note: You can board stations as well, but they're heavily defended and have to be rebuilt afterwards.\c() | You have to log in to add a translation. | Details | |
\c(ddd)Note: You can board stations as well, but they're heavily defended and have to be rebuilt afterwards.\c() You have to log in to edit this translation.
or Cancel
|
|||
For a fee, they will recover your wreck and tow it back to the Repair Dock. | You have to log in to add a translation. | Details | |
For a fee, they will recover your wreck and tow it back to the Repair Dock. You have to log in to edit this translation.
or Cancel
|
|||
Your default Reconstruction Site is in your Home Sector, but you can also make any other friendly Repair Dock your Reconstruction Site, for a fee. | You have to log in to add a translation. | Details | |
Your default Reconstruction Site is in your Home Sector, but you can also make any other friendly Repair Dock your Reconstruction Site, for a fee. You have to log in to edit this translation.
or Cancel
|
|||
You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c(). | You have to log in to add a translation. | Details | |
You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c(). You have to log in to edit this translation.
or Cancel
|
|||
Towing | You have to log in to add a translation. | Details | |
Towing You have to log in to edit this translation.
or Cancel
|
|||
Reconstruction | You have to log in to add a translation. | Details | |
Reconstruction You have to log in to edit this translation.
or Cancel
|
Export as