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Some weapons do more damage to shields, others do more damage to hull. | You have to log in to add a translation. | Details | |
Some weapons do more damage to shields, others do more damage to hull. You have to log in to edit this translation.
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Lighting Gun | You have to log in to add a translation. | Details | |
Lighting Gun You have to log in to edit this translation.
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However, it has a rather slow firing-rate and tends to overheat. | You have to log in to add a translation. | Details | |
However, it has a rather slow firing-rate and tends to overheat. You have to log in to edit this translation.
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It does anti-matter damage that is good for penetrating \c(0d0)Hull\c(). | You have to log in to add a translation. | Details | |
It does anti-matter damage that is good for penetrating \c(0d0)Hull\c(). You have to log in to edit this translation.
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There are many different weapon types with different features. | You have to log in to add a translation. | Details | |
There are many different weapon types with different features. You have to log in to edit this translation.
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There is some weaponry that can penetrate shields, though, such as certain kinds of \c(0d0)Torpedoes\c() or \c(0d0)Pulse Cannons\c() with their ionized projectiles. | You have to log in to add a translation. | Details | |
There is some weaponry that can penetrate shields, though, such as certain kinds of \c(0d0)Torpedoes\c() or \c(0d0)Pulse Cannons\c() with their ionized projectiles. You have to log in to edit this translation.
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To pick up and transport \c(0d0)scrap metal\c(), a ship needs to have a \c(0d0)cargo bay\c(). | You have to log in to add a translation. | Details | |
To pick up and transport \c(0d0)scrap metal\c(), a ship needs to have a \c(0d0)cargo bay\c(). You have to log in to edit this translation.
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To control your turrets, assign a number to the turret slot. | You have to log in to add a translation. | Details | |
To control your turrets, assign a number to the turret slot. You have to log in to edit this translation.
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You can increase the number of auto targeting slots on your ship by installing \c(0d0)subsystems\c(). | You have to log in to add a translation. | Details | |
You can increase the number of auto targeting slots on your ship by installing \c(0d0)subsystems\c(). You have to log in to edit this translation.
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A \c(0d0)Bolter\c() is an all-purpose weapon. | You have to log in to add a translation. | Details | |
A \c(0d0)Bolter\c() is an all-purpose weapon. You have to log in to edit this translation.
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Bolter | You have to log in to add a translation. | Details | |
Bolter You have to log in to edit this translation.
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Its high range rays can penetrate \c(0d0)Hull\c() easily but are not as effective against \c(0d0)Armor\c(). | You have to log in to add a translation. | Details | |
Its high range rays can penetrate \c(0d0)Hull\c() easily but are not as effective against \c(0d0)Armor\c(). You have to log in to edit this translation.
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To control your turrets, assign a number to the turret slot. | You have to log in to add a translation. | Details | |
To control your turrets, assign a number to the turret slot. You have to log in to edit this translation.
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Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers. | You have to log in to add a translation. | Details | |
Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers. You have to log in to edit this translation.
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You can increase the number of auto targeting slots on your ship by installing \c(0d0)subsystems\c(). | You have to log in to add a translation. | Details | |
You can increase the number of auto targeting slots on your ship by installing \c(0d0)subsystems\c(). You have to log in to edit this translation.
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