Prio | Original string | Translation | — |
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A \c(0d0)Force Gun\c() doesn't deal damage. | You have to log in to add a translation. | Details | |
A \c(0d0)Force Gun\c() doesn't deal damage. You have to log in to edit this translation.
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Force Gun | You have to log in to add a translation. | Details | |
Force Gun You have to log in to edit this translation.
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This makes them very effective against \c(0d0)Fighters\c(). | You have to log in to add a translation. | Details | |
This makes them very effective against \c(0d0)Fighters\c(). You have to log in to edit this translation.
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Some turrets can be set as \c(0d0)Auto Targeting\c(), allowing them to function independently from the player's aim. | You have to log in to add a translation. | Details | |
Some turrets can be set as \c(0d0)Auto Targeting\c(), allowing them to function independently from the player's aim. You have to log in to edit this translation.
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With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship. | You have to log in to add a translation. | Details | |
With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship. You have to log in to edit this translation.
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Anti Fighter | You have to log in to add a translation. | Details | |
Anti Fighter You have to log in to edit this translation.
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They don't do very high damage but they are capable of penetrating \c(0d0)Shields\c(). | You have to log in to add a translation. | Details | |
They don't do very high damage but they are capable of penetrating \c(0d0)Shields\c(). You have to log in to edit this translation.
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Producing Fighters | You have to log in to add a translation. | Details | |
Producing Fighters You have to log in to edit this translation.
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There are a number of \c(0d0)Legendary Turrets\c(). | You have to log in to add a translation. | Details | |
There are a number of \c(0d0)Legendary Turrets\c(). You have to log in to edit this translation.
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Legendary Turrets | You have to log in to add a translation. | Details | |
Legendary Turrets You have to log in to edit this translation.
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There are even some repair beams that are able to do both at the same time. | You have to log in to add a translation. | Details | |
There are even some repair beams that are able to do both at the same time. You have to log in to edit this translation.
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A \c(0d0)Pulse Cannon\c() shoots ionized projectiles. | You have to log in to add a translation. | Details | |
A \c(0d0)Pulse Cannon\c() shoots ionized projectiles. You have to log in to edit this translation.
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Pulse Cannon | You have to log in to add a translation. | Details | |
Pulse Cannon You have to log in to edit this translation.
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It shoots rays that do electrical damage and that are ineffective against \c(0d0)Stone\c(). | You have to log in to add a translation. | Details | |
It shoots rays that do electrical damage and that are ineffective against \c(0d0)Stone\c(). You have to log in to edit this translation.
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Others can be used to regenerate \c(0d0)Shields\c(). | You have to log in to add a translation. | Details | |
Others can be used to regenerate \c(0d0)Shields\c(). You have to log in to edit this translation.
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