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Fighters are organized in \c(0d0)Squads\c(). | You have to log in to add a translation. | Details | |
Fighters are organized in \c(0d0)Squads\c(). You have to log in to edit this translation.
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You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. | You have to log in to add a translation. | Details | |
You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. You have to log in to edit this translation.
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A \c(0d0)Plasma Gun\c() is an energy-based weapon. | You have to log in to add a translation. | Details | |
A \c(0d0)Plasma Gun\c() is an energy-based weapon. You have to log in to edit this translation.
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Plasma Gun | You have to log in to add a translation. | Details | |
Plasma Gun You have to log in to edit this translation.
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Here you can have your \c(0d0)Hyperspace Jump Route\c() calculated, \c(0d0)post\c() the sector to chat and \c(0d0)tag\c() it. | You have to log in to add a translation. | Details | |
Here you can have your \c(0d0)Hyperspace Jump Route\c() calculated, \c(0d0)post\c() the sector to chat and \c(0d0)tag\c() it. You have to log in to edit this translation.
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It shoots very precise laser rays that do good damage against \c(0d0)Shields\c(). | You have to log in to add a translation. | Details | |
It shoots very precise laser rays that do good damage against \c(0d0)Shields\c(). You have to log in to edit this translation.
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A \c(0d0)Laser\c() is an energy-based weapon. | You have to log in to add a translation. | Details | |
A \c(0d0)Laser\c() is an energy-based weapon. You have to log in to edit this translation.
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Laser | You have to log in to add a translation. | Details | |
Laser You have to log in to edit this translation.
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It doesn't overheat very fast and it is very reliable. | You have to log in to add a translation. | Details | |
It doesn't overheat very fast and it is very reliable. You have to log in to edit this translation.
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A \c(0d0)Chain Gun\c() is a very basic, all-purpose weapon. | You have to log in to add a translation. | Details | |
A \c(0d0)Chain Gun\c() is a very basic, all-purpose weapon. You have to log in to edit this translation.
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Chain Gun | You have to log in to add a translation. | Details | |
Chain Gun You have to log in to edit this translation.
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Others can even bypass shields entirely or damage more than one block at a time. | You have to log in to add a translation. | Details | |
Others can even bypass shields entirely or damage more than one block at a time. You have to log in to edit this translation.
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All turrets can be categorized into one of three categories: \c(0d0)Overheating\c(), \c(0d0)Energy Using\c() or \c(0d0)Special\c(). | You have to log in to add a translation. | Details | |
All turrets can be categorized into one of three categories: \c(0d0)Overheating\c(), \c(0d0)Energy Using\c() or \c(0d0)Special\c(). You have to log in to edit this translation.
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A \c(0d0)Laser\c() is an energy-based weapon. | You have to log in to add a translation. | Details | |
A \c(0d0)Laser\c() is an energy-based weapon. You have to log in to edit this translation.
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Additionally, they massively reduce incoming damage to blocks inside the integrity field. | You have to log in to add a translation. | Details | |
Additionally, they massively reduce incoming damage to blocks inside the integrity field. You have to log in to edit this translation.
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