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The \c(0d0)Sector Context Menu\c() is opened when right-clicking on a sector. | You have to log in to add a translation. | Details | |
The \c(0d0)Sector Context Menu\c() is opened when right-clicking on a sector. You have to log in to edit this translation.
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The more Assembly Blocks you have, the faster your fighter production will be. | You have to log in to add a translation. | Details | |
The more Assembly Blocks you have, the faster your fighter production will be. You have to log in to edit this translation.
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R-Mining lasers can't refine ores, which means the ship will need a cargo bay to collect the ores. | You have to log in to add a translation. | Details | |
R-Mining lasers can't refine ores, which means the ship will need a cargo bay to collect the ores. You have to log in to edit this translation.
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Fighters are organized in \c(0d0)Squads\c(). | You have to log in to add a translation. | Details | |
Fighters are organized in \c(0d0)Squads\c(). You have to log in to edit this translation.
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Context Menu | You have to log in to add a translation. | Details | |
Context Menu You have to log in to edit this translation.
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The biggest rift in the galaxy spans around the center of the galaxy, blocking all access to it. | You have to log in to add a translation. | Details | |
The biggest rift in the galaxy spans around the center of the galaxy, blocking all access to it. You have to log in to edit this translation.
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You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. | You have to log in to add a translation. | Details | |
You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. You have to log in to edit this translation.
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It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. | You have to log in to add a translation. | Details | |
It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. You have to log in to edit this translation.
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You will see a little blue circle appear in the bottom right corner of the turret icon. | You have to log in to add a translation. | Details | |
You will see a little blue circle appear in the bottom right corner of the turret icon. You have to log in to edit this translation.
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Refining lasers extract and immediately refine ores. | You have to log in to add a translation. | Details | |
Refining lasers extract and immediately refine ores. You have to log in to edit this translation.
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Two types of mining lasers are commonly known: \c(0d0)Refining\c() and \c(0d0)Raw\c() (short: \c(0d0)R\c()). | You have to log in to add a translation. | Details | |
Two types of mining lasers are commonly known: \c(0d0)Refining\c() and \c(0d0)Raw\c() (short: \c(0d0)R\c()). You have to log in to edit this translation.
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They cannot be passed with normal \c(0d0)Hyperspace Engines\c() and must be flown around. | You have to log in to add a translation. | Details | |
They cannot be passed with normal \c(0d0)Hyperspace Engines\c() and must be flown around. You have to log in to edit this translation.
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To set a turret to auto targeting, select it in the \c(0d0)Ship Tab\c() of the \c(0d0)Ship Menu\c() and then press \c(fff)[A]\c(), or right click the turret and select \c(fff)'Auto Targeting'\c(). | You have to log in to add a translation. | Details | |
To set a turret to auto targeting, select it in the \c(0d0)Ship Tab\c() of the \c(0d0)Ship Menu\c() and then press \c(fff)[A]\c(), or right click the turret and select \c(fff)'Auto Targeting'\c(). You have to log in to edit this translation.
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Additionally, they massively reduce incoming damage to blocks inside the integrity field. | You have to log in to add a translation. | Details | |
Additionally, they massively reduce incoming damage to blocks inside the integrity field. You have to log in to edit this translation.
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After a cataclysmic catastrophe several hundred years ago, these rifts suddenly appeared, swallowing entire sectors and civilisations. | You have to log in to add a translation. | Details | |
After a cataclysmic catastrophe several hundred years ago, these rifts suddenly appeared, swallowing entire sectors and civilisations. You have to log in to edit this translation.
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