Prio | Original string | Translation | — |
---|---|---|---|
Some repair beams can be used to repair the \c(0d0)Hull\c() of a ship. | You have to log in to add a translation. | Details | |
Some repair beams can be used to repair the \c(0d0)Hull\c() of a ship. You have to log in to edit this translation.
or Cancel
|
|||
\c(0d0)Repairs Beams\c() can be used to restore HP to a ship or to regenerate shields. | You have to log in to add a translation. | Details | |
\c(0d0)Repairs Beams\c() can be used to restore HP to a ship or to regenerate shields. You have to log in to edit this translation.
or Cancel
|
|||
Salvaging Lasers | You have to log in to add a translation. | Details | |
Salvaging Lasers You have to log in to edit this translation.
or Cancel
|
|||
But R-Mining lasers usually have a much higher efficiency, making them the best choice for larger mining vessels. | You have to log in to add a translation. | Details | |
But R-Mining lasers usually have a much higher efficiency, making them the best choice for larger mining vessels. You have to log in to edit this translation.
or Cancel
|
|||
Repair Beams | You have to log in to add a translation. | Details | |
Repair Beams You have to log in to edit this translation.
or Cancel
|
|||
Scrap metals can be \c(0d0)refined\c() at a \c(0d0)Resource Depot\c() (for a small fee). | You have to log in to add a translation. | Details | |
Scrap metals can be \c(0d0)refined\c() at a \c(0d0)Resource Depot\c() (for a small fee). You have to log in to edit this translation.
or Cancel
|
|||
To pick up and transport \c(0d0)scrap metal\c(), a ship needs to have a \c(0d0)cargo bay\c(). | You have to log in to add a translation. | Details | |
To pick up and transport \c(0d0)scrap metal\c(), a ship needs to have a \c(0d0)cargo bay\c(). You have to log in to edit this translation.
or Cancel
|
|||
A faction usually has a lower presence in their \c(0d0)Outer Faction Area\c(). | You have to log in to add a translation. | Details | |
A faction usually has a lower presence in their \c(0d0)Outer Faction Area\c(). You have to log in to edit this translation.
or Cancel
|
|||
Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers. | You have to log in to add a translation. | Details | |
Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers. You have to log in to edit this translation.
or Cancel
|
|||
To control your turrets, assign a number to the turret slot. | You have to log in to add a translation. | Details | |
To control your turrets, assign a number to the turret slot. You have to log in to edit this translation.
or Cancel
|
|||
This is where most of their stations are located. In this area, factions will defend themselves vigorously against attackers. | You have to log in to add a translation. | Details | |
This is where most of their stations are located. In this area, factions will defend themselves vigorously against attackers. You have to log in to edit this translation.
or Cancel
|
|||
You can increase the number of auto targeting slots on your ship by installing \c(0d0)subsystems\c(). | You have to log in to add a translation. | Details | |
You can increase the number of auto targeting slots on your ship by installing \c(0d0)subsystems\c(). You have to log in to edit this translation.
or Cancel
|
|||
Buttons on the left side of the screen allow to set a command for each squad. | You have to log in to add a translation. | Details | |
Buttons on the left side of the screen allow to set a command for each squad. You have to log in to edit this translation.
or Cancel
|
|||
Using Torpedoes | You have to log in to add a translation. | Details | |
Using Torpedoes You have to log in to edit this translation.
or Cancel
|
|||
About Torpedoes | You have to log in to add a translation. | Details | |
About Torpedoes You have to log in to edit this translation.
or Cancel
|
Export as