Avorion Translation Server

Translation of Avorion: Russian glossary

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To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. You have to log in to add a translation. Details

To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects.

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To do that, you will need to press \c(fff)[${interact}]\c() to interact with the station and select \c(fff)'Engage Transport Mode'\c(). You have to log in to add a translation. Details

To do that, you will need to press \c(fff)[${interact}]\c() to interact with the station and select \c(fff)'Engage Transport Mode'\c().

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A \c(0d0)Bolter\c() is an all-purpose weapon. You have to log in to add a translation. Details

A \c(0d0)Bolter\c() is an all-purpose weapon.

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Bolter You have to log in to add a translation. Details

Bolter

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Its high range rays can penetrate \c(0d0)Hull\c() easily but are not as effective against \c(0d0)Armor\c(). You have to log in to add a translation. Details

Its high range rays can penetrate \c(0d0)Hull\c() easily but are not as effective against \c(0d0)Armor\c().

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To control your turrets, assign a number to the turret slot. You have to log in to add a translation. Details

To control your turrets, assign a number to the turret slot.

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You can increase the number of auto targeting slots on your ship by installing \c(0d0)subsystems\c(). You have to log in to add a translation. Details

You can increase the number of auto targeting slots on your ship by installing \c(0d0)subsystems\c().

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Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you. You have to log in to add a translation. Details

Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you.

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Its fast projectiles do AOE damage on impact but it doesn't have a very high firing rate. You have to log in to add a translation. Details

Its fast projectiles do AOE damage on impact but it doesn't have a very high firing rate.

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You will see a little blue circle appear in the bottom right corner of the turret icon. You have to log in to add a translation. Details

You will see a little blue circle appear in the bottom right corner of the turret icon.

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A \c(0d0)Cannon\c() is a physical weapon with a large range. You have to log in to add a translation. Details

A \c(0d0)Cannon\c() is a physical weapon with a large range.

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Cannon You have to log in to add a translation. Details

Cannon

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Its projectiles are slow, but they can be target-seeking. You have to log in to add a translation. Details

Its projectiles are slow, but they can be target-seeking.

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It has a very large range and is especially good against stationary targets. You have to log in to add a translation. Details

It has a very large range and is especially good against stationary targets.

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To set a turret to auto targeting, select it in the \c(0d0)Ship Tab\c() of the \c(0d0)Ship Menu\c() and then press \c(fff)[A]\c(), or right click the turret and select \c(fff)'Auto Targeting'\c(). You have to log in to add a translation. Details

To set a turret to auto targeting, select it in the \c(0d0)Ship Tab\c() of the \c(0d0)Ship Menu\c() and then press \c(fff)[A]\c(), or right click the turret and select \c(fff)'Auto Targeting'\c().

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