Avorion Translation Server

Translation of Avorion: Russian glossary

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Instead it can be used to physically move enemies, friends or objects. You have to log in to add a translation. Details

Instead it can be used to physically move enemies, friends or objects.

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Some areas in the galaxy are blocked by \c(0d0)Hyperspace Rifts\c(). You have to log in to add a translation. Details

Some areas in the galaxy are blocked by \c(0d0)Hyperspace Rifts\c().

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After you have moved the station to where you wanted it to be, reengaging station mode will take several minutes. You have to log in to add a translation. Details

After you have moved the station to where you wanted it to be, reengaging station mode will take several minutes.

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A \c(0d0)Force Gun\c() doesn't deal damage. You have to log in to add a translation. Details

A \c(0d0)Force Gun\c() doesn't deal damage.

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Force Gun You have to log in to add a translation. Details

Force Gun

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This makes them very effective against \c(0d0)Fighters\c(). You have to log in to add a translation. Details

This makes them very effective against \c(0d0)Fighters\c().

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You can jump to another sector using your \c(0d0)Hyperspace Engine\c(). You have to log in to add a translation. Details

You can jump to another sector using your \c(0d0)Hyperspace Engine\c().

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You will see a little blue circle appear in the bottom right corner of the turret icon. You have to log in to add a translation. Details

You will see a little blue circle appear in the bottom right corner of the turret icon.

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Hyperspace Jumps You have to log in to add a translation. Details

Hyperspace Jumps

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If you want to search for specific stations or objects that you remember, but you can't recall which sector you saw them in, use the \c(0d0)Search Bar\c() at the top left of the Galaxy Map. You have to log in to add a translation. Details

If you want to search for specific stations or objects that you remember, but you can't recall which sector you saw them in, use the \c(0d0)Search Bar\c() at the top left of the Galaxy Map.

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To do that, you will need to press \c(fff)[${interact}]\c() to interact with the station and select \c(fff)'Engage Transport Mode'\c(). You have to log in to add a translation. Details

To do that, you will need to press \c(fff)[${interact}]\c() to interact with the station and select \c(fff)'Engage Transport Mode'\c().

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Anti Fighter You have to log in to add a translation. Details

Anti Fighter

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Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you. You have to log in to add a translation. Details

Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you.

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They don't do very high damage but they are capable of penetrating \c(0d0)Shields\c(). You have to log in to add a translation. Details

They don't do very high damage but they are capable of penetrating \c(0d0)Shields\c().

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To set a turret to auto targeting, select it in the \c(0d0)Ship Tab\c() of the \c(0d0)Ship Menu\c() and then press \c(fff)[A]\c(), or right click the turret and select \c(fff)'Auto Targeting'\c(). You have to log in to add a translation. Details

To set a turret to auto targeting, select it in the \c(0d0)Ship Tab\c() of the \c(0d0)Ship Menu\c() and then press \c(fff)[A]\c(), or right click the turret and select \c(fff)'Auto Targeting'\c().

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