Avorion Translation Server

Translation of Avorion: Russian glossary

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Faction Areas You have to log in to add a translation. Details

Faction Areas

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Factions that don't like you will not allow you to use their gates at all, and if your ship becomes too big, you won't be able to use small gates any more. Фракции, которым вы не нравитесь, вообще не позволят вам использовать свои врата, и если ваш корабль станет слишком большим, вы больше не сможете использовать маленькие ворота. Details

Factions that don't like you will not allow you to use their gates at all, and if your ship becomes too big, you won't be able to use small gates any more.

Фракции, которым вы не нравитесь, вообще не позволят вам использовать свои врата, и если ваш корабль станет слишком большим, вы больше не сможете использовать маленькие ворота.

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Status:
current
Date added:
2021-08-05 14:32:20 GMT
Translated by:
Asioron
Approved by:
Kantor
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
Priority of the original:
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You will see a little blue circle appear in the bottom right corner of the turret icon. Вы увидите маленький синий кружок в правом нижнем углу значка турели. Details

You will see a little blue circle appear in the bottom right corner of the turret icon.

Вы увидите маленький синий кружок в правом нижнем углу значка турели.

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Status:
current
Date added:
2021-08-05 14:30:19 GMT
Translated by:
Asioron
Approved by:
Kantor
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
Priority of the original:
normal
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To set a turret to auto targeting, select it in the \c(0d0)Ship Tab\c() of the \c(0d0)Ship Menu\c() and then press \c(fff)[A]\c(), or right click the turret and select \c(fff)'Auto Targeting'\c(). You have to log in to add a translation. Details

To set a turret to auto targeting, select it in the \c(0d0)Ship Tab\c() of the \c(0d0)Ship Menu\c() and then press \c(fff)[A]\c(), or right click the turret and select \c(fff)'Auto Targeting'\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you. You have to log in to add a translation. Details

Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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When hovering over a sector you will see information about ships and stations that were in the sector the last time you visited it. При наведении курсора на сектор вы увидите информацию о кораблях и станциях, которые находились в этом секторе в последний раз, когда вы его посетили. Details

When hovering over a sector you will see information about ships and stations that were in the sector the last time you visited it.

При наведении курсора на сектор вы увидите информацию о кораблях и станциях, которые находились в этом секторе в последний раз, когда вы его посетили.

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Status:
current
Date added:
2021-08-05 14:36:03 GMT
Translated by:
Asioron
Approved by:
Kantor
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
Priority of the original:
normal
More links:
or Cancel
Transport Mode You have to log in to add a translation. Details

Transport Mode

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. You have to log in to add a translation. Details

To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects.

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Status:
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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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A faction usually has a lower presence in their \c(0d0)Outer Faction Area\c(). You have to log in to add a translation. Details

A faction usually has a lower presence in their \c(0d0)Outer Faction Area\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Factions provide gates that you can travel through for a \c(0d0)fee\c(). You have to log in to add a translation. Details

Factions provide gates that you can travel through for a \c(0d0)fee\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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This is where most of their stations are located. In this area, factions will defend themselves vigorously against attackers. You have to log in to add a translation. Details

This is where most of their stations are located. In this area, factions will defend themselves vigorously against attackers.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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To move between sectors you can also use the \c(0d0)Gate Network\c(). You have to log in to add a translation. Details

To move between sectors you can also use the \c(0d0)Gate Network\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship. You have to log in to add a translation. Details

If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship.

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Status:
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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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If the gate covers a great distance or if your relations to the gate's owners are bad, the fee will be higher. You have to log in to add a translation. Details

If the gate covers a great distance or if your relations to the gate's owners are bad, the fee will be higher.

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Status:
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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Search Bar You have to log in to add a translation. Details

Search Bar

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Status:
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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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