Avorion Translation Server

Translation of Avorion: Portuguese (Brazil)

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Commander, our turrets can't mine asteroids made of %1%! You have to log in to add a translation. Details

Commander, our turrets can't mine asteroids made of %1%!

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Status:
untranslated
References:
  • ./data/scripts/entity/ai/mine.lua:
Priority of the original:
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Can't add more Functional Blocks. Use Non-Functional blocks or upgrade your Building Knowledge. You have to log in to add a translation. Details

Can't add more Functional Blocks. Use Non-Functional blocks or upgrade your Building Knowledge.

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Status:
untranslated
References:
  • ./Server/Server/PlayerMessageHandlers/ChangeBlockMessageHandler.cpp:
Priority of the original:
normal
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Not enough Processing Power. Use Non-Functional Blocks or upgrade your Building Knowledge! You have to log in to add a translation. Details

Not enough Processing Power. Use Non-Functional Blocks or upgrade your Building Knowledge!

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Status:
untranslated
References:
  • ./Server/Server/PlayerMessageHandlers/AddBlockTemplateMessageHandler.cpp:
  • ./Server/Server/PlayerMessageHandlers/ChangeBlockMessageHandler.cpp:
Priority of the original:
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With more processing power you unlock more subsystem sockets. However, processing power is limited by your Building Knowledge. You have to log in to add a translation. Details

With more processing power you unlock more subsystem sockets. However, processing power is limited by your Building Knowledge.

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Status:
untranslated
References:
  • ./Client/ClientUI/Tutorial.cpp:
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normal
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There are functional and non-functional blocks. Functional blocks will increase your ship's processing power. You have to log in to add a translation. Details

There are functional and non-functional blocks. Functional blocks will increase your ship's processing power.

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Status:
untranslated
References:
  • ./Client/ClientUI/Tutorial.cpp:
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normal
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You can move the camera independently from your ship by holding [%1%]. While you do this, you can also zoom in for the perfect aim! You have to log in to add a translation. Details

You can move the camera independently from your ship by holding [%1%]. While you do this, you can also zoom in for the perfect aim!

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Status:
untranslated
References:
  • ./Client/ClientUI/Tutorial.cpp:
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normal
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Enlarge your ship with Functional Blocks for more processing power. You have to log in to add a translation. Details

Enlarge your ship with Functional Blocks for more processing power.

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Status:
untranslated
References:
  • ./Client/ClientUI/ShipWindow/SystemsTab.cpp:
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normal
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Building Knowledge for %1% required to unlock You have to log in to add a translation. Details

Building Knowledge for %1% required to unlock

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References:
  • ./Client/ClientUI/ShipWindow/SystemsTab.cpp:
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"%1%" You have to log in to add a translation. Details

"%1%"

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untranslated
References:
  • ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
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normal
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You can make your ships as big, beefy and unbalanced as you want. Only affects the maximum size of the ship once it reaches maximum processing power. You have to log in to add a translation. Details

You can make your ships as big, beefy and unbalanced as you want. Only affects the maximum size of the ship once it reaches maximum processing power.

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Status:
untranslated
References:
  • ./Client/ClientUI/Menu/FreePlayConfigurationWindow.cpp:
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Socket Adjustment You have to log in to add a translation. Details

Socket Adjustment

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/SavedDesignsWindow.cpp:
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Building Knowledge for %1% required to build ships with Processing Power for %2% sockets or more! You have to log in to add a translation. Details

Building Knowledge for %1% required to build ships with Processing Power for %2% sockets or more!

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingState/NextSubsystemSocketUnlockBar.cpp:
Priority of the original:
normal
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Functional Block You have to log in to add a translation. Details

Functional Block

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References:
  • ./Client/ClientUI/Hud/BuildingBlocksWindow.cpp:
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normal
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Show areas of ships on operations checkbox tooltip You have to log in to add a translation. Details

Show areas of ships on operations

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Status:
untranslated
Context:
checkbox tooltip
References:
  • ./Client/ClientUI/GalaxyMap/GalaxyMap.cpp:
Priority of the original:
normal
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Having a \c(3dd)Trading Subsystem\c() installed will guarantee you the best possible prices during the Procure and Sell Operations, instead of the regional average. You have to log in to add a translation. Details

Having a \c(3dd)Trading Subsystem\c() installed will guarantee you the best possible prices during the Procure and Sell Operations, instead of the regional average.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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