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| You can also design the looks of your turrets. Select a turret base on your ship and enter the \c(0d0)Turret Design Mode\c(). | Możesz także zaprojektować wygląd swoich wieżyczek. Wybierz podstawę wieżyczki na swoim statku i wejdź w \c(0d0)Tryb Projektowania Wieżyczki\c(). | Details | |
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You can also design the looks of your turrets. Select a turret base on your ship and enter the \c(0d0)Turret Design Mode\c(). Możesz także zaprojektować wygląd swoich wieżyczek. Wybierz podstawę wieżyczki na swoim statku i wejdź w \c(0d0)Tryb Projektowania Wieżyczki\c(). You have to log in to edit this translation.
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| The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports. | \c(0d0)Moc Obliczeniowa\c() statku określa ilość \c(0d0)Gniazd Podsystemów\c(), które obsługuje. | Details | |
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The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports. \c(0d0)Moc Obliczeniowa\c() statku określa ilość \c(0d0)Gniazd Podsystemów\c(), które obsługuje. You have to log in to edit this translation.
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| To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape. | Aby poprawić \c(0d0)wydajność\c() gry przez upewnienie się, że nie zawsze musi ładować ogromną liczbę bloków, spróbuj połączyć sąsiednie bloki, które mają ten sam kształt. | Details | |
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To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape. Aby poprawić \c(0d0)wydajność\c() gry przez upewnienie się, że nie zawsze musi ładować ogromną liczbę bloków, spróbuj połączyć sąsiednie bloki, które mają ten sam kształt. You have to log in to edit this translation.
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| Placing Turrets | Umieszczanie Wieżyczek | Details | |
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Placing Turrets Umieszczanie Wieżyczek You have to log in to edit this translation.
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| To move the focus back to the center of your ship, deselect everything and press \c(fff)[${focus}]\c() again. | Aby przenieść skupienie z powrotem na środek statku, odznacz wszystko i ponownie naciśnij \c(fff)[${focus}]\c(). | Details | |
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To move the focus back to the center of your ship, deselect everything and press \c(fff)[${focus}]\c() again. Aby przenieść skupienie z powrotem na środek statku, odznacz wszystko i ponownie naciśnij \c(fff)[${focus}]\c(). You have to log in to edit this translation.
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| Other factions see Boarding as an act of war, so be prepared for declarations of war coming in after a successful boarding attempt. | You have to log in to add a translation. | Details | |
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Other factions see Boarding as an act of war, so be prepared for declarations of war coming in after a successful boarding attempt. You have to log in to edit this translation.
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| Anchor Blocks | You have to log in to add a translation. | Details | |
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Anchor Blocks You have to log in to edit this translation.
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| From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c(). | You have to log in to add a translation. | Details | |
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From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c(). You have to log in to edit this translation.
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| Hold \c(fff)[ALT]\c() to replace a selected block with the block type you have selected in the \c(0d0)Blocks Window\c(). | You have to log in to add a translation. | Details | |
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Hold \c(fff)[ALT]\c() to replace a selected block with the block type you have selected in the \c(0d0)Blocks Window\c(). You have to log in to edit this translation.
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| Replacing Multiple Blocks | Zastąpienie Wielu Bloków | Details | |
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Replacing Multiple Blocks Zastąpienie Wielu Bloków You have to log in to edit this translation.
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| If the block doesn't have the orientation you wanted, you can also use \c(fff)[${rotate}]\c() to change it. | You have to log in to add a translation. | Details | |
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If the block doesn't have the orientation you wanted, you can also use \c(fff)[${rotate}]\c() to change it. You have to log in to edit this translation.
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| They must have built their ships somehow... | Musieli jakoś zbudować swoje statki... | Details | |
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They must have built their ships somehow... Musieli jakoś zbudować swoje statki... You have to log in to edit this translation.
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| Another way to get the building knowledge is to clear a \c(0d0)Pirate Sector\c() in the respective area. | Innym sposobem zdobycia wiedzy budowlanej jest wyczyszczenie \c(0d0)Sektora Piratów\c() w odpowiednim obszarze. | Details | |
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Another way to get the building knowledge is to clear a \c(0d0)Pirate Sector\c() in the respective area. Innym sposobem zdobycia wiedzy budowlanej jest wyczyszczenie \c(0d0)Sektora Piratów\c() w odpowiednim obszarze. You have to log in to edit this translation.
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| If you would like to have a different block as the center, select that block and press \c(fff)[${focus}]\c(). If you select more than one block and press \c(fff)[${focus}]\c(), the focus will be exactly between those blocks.↵ You can also use the \c(fff)arrow keys\c() to move the focus of the camera. | You have to log in to add a translation. | Details | |
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If you would like to have a different block as the center, select that block and press \c(fff)[${focus}]\c(). If you select more than one block and press \c(fff)[${focus}]\c(), the focus will be exactly between those blocks.↵ You can also use the \c(fff)arrow keys\c() to move the focus of the camera. You have to log in to edit this translation.
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| Instead of destroying an enemy craft, it can be boarded. | You have to log in to add a translation. | Details | |
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Instead of destroying an enemy craft, it can be boarded. You have to log in to edit this translation.
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