Avorion Translation Server

Translation of Avorion: Polish

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You can apply any turret design saved in the \c(0d0)Saved Designs\c() window to turret bases on your ship. Możesz zastosować dowolny projekt wieżyczki zapisany w oknie \c(0d0)Zapisane Projekty\c() do podstaw wieżyczek na swoim statku. Details

You can apply any turret design saved in the \c(0d0)Saved Designs\c() window to turret bases on your ship.

Możesz zastosować dowolny projekt wieżyczki zapisany w oknie \c(0d0)Zapisane Projekty\c() do podstaw wieżyczek na swoim statku.

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Meta

Status:
current
Date added:
2021-08-08 09:46:54 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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While using the \c(0d0)Color Brush\c(), you can use \c(fff)[CTRL] + [C]\c() to select the color of that block and then \c(fff)[CTRL] + [V]\c() to use it on another block. Używając \c(0d0)Pędzla Kolorów\c(), możesz użyć \c(fff)[CTRL] + [C]\c() , aby wybrać kolor tego bloku, a następnie \c(fff)[CTRL ] + [V]\c(), aby użyć go na innym bloku. Details

While using the \c(0d0)Color Brush\c(), you can use \c(fff)[CTRL] + [C]\c() to select the color of that block and then \c(fff)[CTRL] + [V]\c() to use it on another block.

Używając \c(0d0)Pędzla Kolorów\c(), możesz użyć \c(fff)[CTRL] + [C]\c() , aby wybrać kolor tego bloku, a następnie \c(fff)[CTRL ] + [V]\c(), aby użyć go na innym bloku.

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Meta

Status:
current
Date added:
2021-08-08 18:52:03 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Applying Turret Designs You have to log in to add a translation. Details

Applying Turret Designs

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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You can save your designs in the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()). Możesz zapisać swoje projekty w oknie \c(0d0)Zapisane Projekty\c() (patrz rozdział \c(fff)'Zapisywanie Statków'\c()). Details

You can save your designs in the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()).

Możesz zapisać swoje projekty w oknie \c(0d0)Zapisane Projekty\c() (patrz rozdział \c(fff)'Zapisywanie Statków'\c()).

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Meta

Status:
current
Date added:
2021-08-08 07:04:44 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Hold \c(fff)[ALT]\c() to replace a selected block with the block type you have selected in the \c(0d0)Blocks Window\c(). You have to log in to add a translation. Details

Hold \c(fff)[ALT]\c() to replace a selected block with the block type you have selected in the \c(0d0)Blocks Window\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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You can also design the looks of your turrets. Select a turret base on your ship and enter the \c(0d0)Turret Design Mode\c(). Możesz także zaprojektować wygląd swoich wieżyczek. Wybierz podstawę wieżyczki na swoim statku i wejdź w \c(0d0)Tryb Projektowania Wieżyczki\c(). Details

You can also design the looks of your turrets. Select a turret base on your ship and enter the \c(0d0)Turret Design Mode\c().

Możesz także zaprojektować wygląd swoich wieżyczek. Wybierz podstawę wieżyczki na swoim statku i wejdź w \c(0d0)Tryb Projektowania Wieżyczki\c().

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Meta

Status:
current
Date added:
2021-08-08 11:40:14 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c(). Potrzebujesz \c(0d0)Pułkownika\c() na każdych \c(0d0)3 poruczników\c(). Details

You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c().

Potrzebujesz \c(0d0)Pułkownika\c() na każdych \c(0d0)3 poruczników\c().

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Meta

Status:
current
Date added:
2021-08-05 16:59:43 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c(). Potrzebujesz \c(0d0)Porucznika\c() na każdych \c(0d0)4 sierżantów\c(). Details

You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c().

Potrzebujesz \c(0d0)Porucznika\c() na każdych \c(0d0)4 sierżantów\c().

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Meta

Status:
current
Date added:
2021-08-05 16:54:19 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c(). Potrzebujesz \c(0d0)Sierżanta\c() na każdych \c(0d0)5 członków załogi\c(). Details

You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c().

Potrzebujesz \c(0d0)Sierżanta\c() na każdych \c(0d0)5 członków załogi\c().

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Meta

Status:
current
Date added:
2021-08-05 16:57:08 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c(). You have to log in to add a translation. Details

Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Your crew will assign officers automatically. Twoja załoga automatycznie przydzieli oficerów. Details

Your crew will assign officers automatically.

Twoja załoga automatycznie przydzieli oficerów.

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Meta

Status:
current
Date added:
2021-08-05 16:01:35 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Once the crew of a profession reaches a certain threshold - for example, once you have 5 mechanics - they will need an officer to keep things going smoothly. You have to log in to add a translation. Details

Once the crew of a profession reaches a certain threshold - for example, once you have 5 mechanics - they will need an officer to keep things going smoothly.

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Status:
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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Transforming Blocks Przekształcanie Bloków Details

Transforming Blocks

Przekształcanie Bloków

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Meta

Status:
current
Date added:
2021-08-09 19:26:06 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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To automatically align them with the block they are getting attached to hold \c(fff)[CTRL]\c() or select \c(fff)'Match Shape'\c() in the \c(0d0)Blocks Window\c(). Aby automatycznie wyrównać je z blokiem, do którego są dołączane, przytrzymaj \c(fff)[CTRL]\c() lub wybierz \c(fff)'Dopasuj Kształt'\c() w \c(0d0)Oknie Bloków\c(). Details

To automatically align them with the block they are getting attached to hold \c(fff)[CTRL]\c() or select \c(fff)'Match Shape'\c() in the \c(0d0)Blocks Window\c().

Aby automatycznie wyrównać je z blokiem, do którego są dołączane, przytrzymaj \c(fff)[CTRL]\c() lub wybierz \c(fff)'Dopasuj Kształt'\c() w \c(0d0)Oknie Bloków\c().

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Meta

Status:
current
Date added:
2021-08-10 16:00:42 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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In this case you can \c(0d0)repair\c() only the missing blocks, which is much cheaper. You have to log in to add a translation. Details

In this case you can \c(0d0)repair\c() only the missing blocks, which is much cheaper.

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Status:
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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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