Avorion Translation Server

Translation of Avorion: Polish

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Its high range rays can penetrate \c(0d0)Hull\c() easily but are not as effective against \c(0d0)Armor\c(). You have to log in to add a translation. Details

Its high range rays can penetrate \c(0d0)Hull\c() easily but are not as effective against \c(0d0)Armor\c().

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Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. You have to log in to add a translation. Details

It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources.

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untranslated
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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Factions provide gates that you can travel through for a \c(0d0)fee\c(). You have to log in to add a translation. Details

Factions provide gates that you can travel through for a \c(0d0)fee\c().

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Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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The tooltip shows all traits of a turret. Opis pokazuje wszystkie cechy wieżyczki. Details

The tooltip shows all traits of a turret.

Opis pokazuje wszystkie cechy wieżyczki.

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Status:
current
Date added:
2021-08-12 06:46:32 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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These turrets can be set to attack a target, always attack, defend or to be controlled by the player. Te wieżyczki można ustawić tak, aby atakowały cel, zawsze atakowały, broniły lub były kontrolowane przez gracza. Details

These turrets can be set to attack a target, always attack, defend or to be controlled by the player.

Te wieżyczki można ustawić tak, aby atakowały cel, zawsze atakowały, broniły lub były kontrolowane przez gracza.

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Meta

Status:
current
Date added:
2021-08-11 18:16:14 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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To move between sectors you can also use the \c(0d0)Gate Network\c(). Do poruszania się między sektorami można również użyć \c(0d0)Sieci Bram\c(). Details

To move between sectors you can also use the \c(0d0)Gate Network\c().

Do poruszania się między sektorami można również użyć \c(0d0)Sieci Bram\c().

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Meta

Status:
current
Date added:
2021-08-10 11:07:47 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Its fast projectiles do AOE damage on impact but it doesn't have a very high firing rate. You have to log in to add a translation. Details

Its fast projectiles do AOE damage on impact but it doesn't have a very high firing rate.

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Status:
untranslated
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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship. You have to log in to add a translation. Details

If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship.

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Its fast projectiles do AOE damage on impact but it doesn't have a very high firing rate. You have to log in to add a translation. Details

Its fast projectiles do AOE damage on impact but it doesn't have a very high firing rate.

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Some turrets can be set as \c(0d0)Auto Targeting\c(), allowing them to function independently from the player's aim. Niektóre wieżyczki można ustawić jako \c(0d0)Automatyczne Namierzanie\c(), co pozwala im działać niezależnie od celu gracza. Details

Some turrets can be set as \c(0d0)Auto Targeting\c(), allowing them to function independently from the player's aim.

Niektóre wieżyczki można ustawić jako \c(0d0)Automatyczne Namierzanie\c(), co pozwala im działać niezależnie od celu gracza.

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Meta

Status:
current
Date added:
2021-08-13 14:00:56 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
Priority of the original:
normal
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To create a producible blueprint, a fighter has to be placed in the blueprint slot. Aby stworzyć możliwy do wyprodukowania schemat, myśliwiec musi zostać umieszczony w slocie schematu. Details

To create a producible blueprint, a fighter has to be placed in the blueprint slot.

Aby stworzyć możliwy do wyprodukowania schemat, myśliwiec musi zostać umieszczony w slocie schematu.

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Meta

Status:
current
Date added:
2021-08-10 15:15:04 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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normal
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A \c(0d0)Cannon\c() is a physical weapon with a large range. \c(0d0)Działo\c() to fizyczna broń o dużym zasięgu. Details

A \c(0d0)Cannon\c() is a physical weapon with a large range.

\c(0d0)Działo\c() to fizyczna broń o dużym zasięgu.

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Meta

Status:
current
Date added:
2021-08-17 06:47:30 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
Priority of the original:
normal
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Cannon You have to log in to add a translation. Details

Cannon

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Its projectiles are slow, but they can be target-seeking. You have to log in to add a translation. Details

Its projectiles are slow, but they can be target-seeking.

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Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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It has a very large range and is especially good against stationary targets. You have to log in to add a translation. Details

It has a very large range and is especially good against stationary targets.

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Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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