Avorion Translation Server

Translation of Avorion: Polish

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Finally, they provide a \c(0d0)Towing Service\c() that can be used to have wrecks brought to the station and reassembled. You have to log in to add a translation. Details

Finally, they provide a \c(0d0)Towing Service\c() that can be used to have wrecks brought to the station and reassembled.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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There are many different weapon types with different features. Istnieje wiele różnych rodzajów broni o różnych funkcjach. Details

There are many different weapon types with different features.

Istnieje wiele różnych rodzajów broni o różnych funkcjach.

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Meta

Status:
current
Date added:
2021-08-12 06:13:52 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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There is some weaponry that can penetrate shields, though, such as certain kinds of \c(0d0)Torpedoes\c() or \c(0d0)Pulse Cannons\c() with their ionized projectiles. Istnieje jednak pewna broń, która może przebijać osłony, na przykład niektóre rodzaje \c(0d0)Torped\c() lub \c(0d0)Dział Pulsacyjnych\c() z ich zjonizowanymi pociskami. Details

There is some weaponry that can penetrate shields, though, such as certain kinds of \c(0d0)Torpedoes\c() or \c(0d0)Pulse Cannons\c() with their ionized projectiles.

Istnieje jednak pewna broń, która może przebijać osłony, na przykład niektóre rodzaje \c(0d0)Torped\c() lub \c(0d0)Dział Pulsacyjnych\c() z ich zjonizowanymi pociskami.

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Meta

Status:
current
Date added:
2021-08-11 18:29:38 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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To create a producible blueprint, a fighter has to be placed in the blueprint slot. Aby stworzyć możliwy do wyprodukowania schemat, myśliwiec musi zostać umieszczony w slocie schematu. Details

To create a producible blueprint, a fighter has to be placed in the blueprint slot.

Aby stworzyć możliwy do wyprodukowania schemat, myśliwiec musi zostać umieszczony w slocie schematu.

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Meta

Status:
current
Date added:
2021-08-10 15:15:24 GMT
Translated by:
Milten
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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Factions provide gates that you can travel through for a \c(0d0)fee\c(). You have to log in to add a translation. Details

Factions provide gates that you can travel through for a \c(0d0)fee\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Factions provide gates that you can travel through for a \c(0d0)fee\c(). You have to log in to add a translation. Details

Factions provide gates that you can travel through for a \c(0d0)fee\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship. Dzięki \c(0d0)Linii Produkcyjnej\c() na statku można produkować kopie myśliwca. Details

With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship.

Dzięki \c(0d0)Linii Produkcyjnej\c() na statku można produkować kopie myśliwca.

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Meta

Status:
current
Date added:
2021-08-08 16:38:10 GMT
Translated by:
Milten
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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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It is a common misconception in the galaxy, that shields protect from collision damage. They do not. You have to log in to add a translation. Details

It is a common misconception in the galaxy, that shields protect from collision damage. They do not.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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To move between sectors you can also use the \c(0d0)Gate Network\c(). Do poruszania się między sektorami można również użyć \c(0d0)Sieci Bram\c(). Details

To move between sectors you can also use the \c(0d0)Gate Network\c().

Do poruszania się między sektorami można również użyć \c(0d0)Sieci Bram\c().

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Meta

Status:
current
Date added:
2021-08-10 11:08:12 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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To move between sectors you can also use the \c(0d0)Gate Network\c(). Do poruszania się między sektorami można również użyć \c(0d0)Sieci Bram\c(). Details

To move between sectors you can also use the \c(0d0)Gate Network\c().

Do poruszania się między sektorami można również użyć \c(0d0)Sieci Bram\c().

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Meta

Status:
current
Date added:
2021-08-10 11:08:10 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship. You have to log in to add a translation. Details

If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship.

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If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship. You have to log in to add a translation. Details

If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Producing Fighters Produkcja Myśliwców Details

Producing Fighters

Produkcja Myśliwców

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Status:
current
Date added:
2021-08-15 17:23:20 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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After being damaged, shields will recharge automatically over time. Po uszkodzeniu osłony z czasem będą się automatycznie odnawiać. Details

After being damaged, shields will recharge automatically over time.

Po uszkodzeniu osłony z czasem będą się automatycznie odnawiać.

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Meta

Status:
current
Date added:
2021-08-18 19:17:53 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Auto Targeting Auto namierzanie Details

Auto Targeting

Auto namierzanie

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Meta

Status:
current
Date added:
2021-08-20 17:25:18 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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