Avorion Translation Server

Translation of Avorion: Norwegian

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Prio Original string Translation
Torpedoes You have to log in to add a translation. Details

Torpedoes

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Status:
untranslated
References:
  • ./Client/ClientUI/ShipWindow/TorpedoesTab.cpp:
  • ./data/scripts/entity/merchants/torpedomerchant.lua:
  • ./data/scripts/entity/transfercrewgoods.lua:
  • ./data/scripts/items/equipmentmerchantcaller.lua:
  • ./data/scripts/player/ui/creativemodemenu.lua:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
Priority of the original:
normal
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Processing power of %1% %2% required to unlock You have to log in to add a translation. Details

Processing power of %1% %2% required to unlock

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Status:
untranslated
References:
  • ./Client/ClientUI/ShipWindow/SystemsTab.cpp:
Priority of the original:
normal
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Assign allrounder crew members to this position. You have to log in to add a translation. Details

Assign allrounder crew members to this position.

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Status:
untranslated
References:
  • ./Client/ClientUI/ShipWindow/CrewTab.cpp:
Priority of the original:
normal
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Invite You have to log in to add a translation. Details

Invite

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerTradeInviteWindow.cpp:
Priority of the original:
normal
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Defensive [Fighters, Torpedoes] You have to log in to add a translation. Details

Defensive [Fighters, Torpedoes]

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/TurretControls.cpp:
Priority of the original:
normal
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%s TORPEDOES INCOMING! You have to log in to add a translation. Details

%s TORPEDOES INCOMING!

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/Alerter.cpp:
Priority of the original:
normal
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TORPEDO INCOMING! You have to log in to add a translation. Details

TORPEDO INCOMING!

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/Alerter.cpp:
Priority of the original:
normal
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%s Torpedo You have to log in to add a translation. Details

%s Torpedo

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/TargetDisplayer.cpp:
  • ./Client/ClientUI/ShipWindow/TorpedoesTab.cpp:
Priority of the original:
normal
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You can switch to another sector that contains one of your crafts. Right-Click the target sector and select 'Switch to Sector'. You have to log in to add a translation. Details

You can switch to another sector that contains one of your crafts. Right-Click the target sector and select 'Switch to Sector'.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/HintDisplayer.cpp:
Priority of the original:
normal
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- All Blocks - Hide no blocks You have to log in to add a translation. Details

- All Blocks -

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Status:
untranslated
Context:
Hide no blocks
References:
  • ./Client/ClientUI/Hud/ViewSettingsWindow.cpp:
Priority of the original:
normal
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- All Materials - Hide no materials You have to log in to add a translation. Details

- All Materials -

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Status:
untranslated
Context:
Hide no materials
References:
  • ./Client/ClientUI/Hud/ViewSettingsWindow.cpp:
Priority of the original:
normal
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Fighters without Mothership You have to log in to add a translation. Details

Fighters without Mothership

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/FighterControls.cpp:
Priority of the original:
normal
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Dodge You have to log in to add a translation. Details

Dodge

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/DamageNumbers.cpp:
Priority of the original:
normal
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Provides torpedo storage You have to log in to add a translation. Details

Provides torpedo storage

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Status:
untranslated
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
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Can hold up to %i torpedoes You have to log in to add a translation. Details

Can hold up to %i torpedoes

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Status:
untranslated
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
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