Prio | Original string | Translation | — |
---|---|---|---|
A \c(0d0)Cannon\c() is a physical weapon with a large range. | You have to log in to add a translation. | Details | |
A \c(0d0)Cannon\c() is a physical weapon with a large range. You have to log in to edit this translation.
or Cancel
|
|||
Buttons on the left side of the screen allow to set a command for each squad. | You have to log in to add a translation. | Details | |
Buttons on the left side of the screen allow to set a command for each squad. You have to log in to edit this translation.
or Cancel
|
|||
Cannon | You have to log in to add a translation. | Details | |
Cannon You have to log in to edit this translation.
or Cancel
|
|||
Its projectiles are slow, but they can be target-seeking. | You have to log in to add a translation. | Details | |
Its projectiles are slow, but they can be target-seeking. You have to log in to edit this translation.
or Cancel
|
|||
It has a very large range and is especially good against stationary targets. | You have to log in to add a translation. | Details | |
It has a very large range and is especially good against stationary targets. You have to log in to edit this translation.
or Cancel
|
|||
For a fee, you can have the container opened there. | You have to log in to add a translation. | Details | |
For a fee, you can have the container opened there. You have to log in to edit this translation.
or Cancel
|
|||
You can dock the container to your ship and transport it to a \c(0d0)Smuggler's Market\c(). | You have to log in to add a translation. | Details | |
You can dock the container to your ship and transport it to a \c(0d0)Smuggler's Market\c(). You have to log in to edit this translation.
or Cancel
|
|||
Fighters are organized in \c(0d0)Squads\c(). | You have to log in to add a translation. | Details | |
Fighters are organized in \c(0d0)Squads\c(). You have to log in to edit this translation.
or Cancel
|
|||
You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. | You have to log in to add a translation. | Details | |
You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. You have to log in to edit this translation.
or Cancel
|
|||
Search Bar | You have to log in to add a translation. | Details | |
Search Bar You have to log in to edit this translation.
or Cancel
|
|||
Once a sector is tagged, you can also add \c(0d0)notes\c() for you and your alliance. | You have to log in to add a translation. | Details | |
Once a sector is tagged, you can also add \c(0d0)notes\c() for you and your alliance. You have to log in to edit this translation.
or Cancel
|
|||
A \c(0d0)Rocket Launcher\c() does physical AOE damage on impact. | You have to log in to add a translation. | Details | |
A \c(0d0)Rocket Launcher\c() does physical AOE damage on impact. You have to log in to edit this translation.
or Cancel
|
|||
Rocket Launcher | You have to log in to add a translation. | Details | |
Rocket Launcher You have to log in to edit this translation.
or Cancel
|
|||
Its projectiles are exceptionally strong against \c(0d0)Shields\c(). | You have to log in to add a translation. | Details | |
Its projectiles are exceptionally strong against \c(0d0)Shields\c(). You have to log in to edit this translation.
or Cancel
|
|||
A \c(0d0)Plasma Gun\c() is an energy-based weapon. | You have to log in to add a translation. | Details | |
A \c(0d0)Plasma Gun\c() is an energy-based weapon. You have to log in to edit this translation.
or Cancel
|
Export as