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The tooltip shows all traits of a turret. | You have to log in to add a translation. | Details | |
The tooltip shows all traits of a turret. You have to log in to edit this translation.
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These turrets can be set to attack a target, always attack, defend or to be controlled by the player. | You have to log in to add a translation. | Details | |
These turrets can be set to attack a target, always attack, defend or to be controlled by the player. You have to log in to edit this translation.
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Point Defense Weapons are very good against enemy \c(0d0)fighters\c() and \c(0d0)torpedoes\c(). | You have to log in to add a translation. | Details | |
Point Defense Weapons are very good against enemy \c(0d0)fighters\c() and \c(0d0)torpedoes\c(). You have to log in to edit this translation.
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Some turrets can be set as \c(0d0)Auto Targeting\c(), allowing them to function independently from the player's aim. | You have to log in to add a translation. | Details | |
Some turrets can be set as \c(0d0)Auto Targeting\c(), allowing them to function independently from the player's aim. You have to log in to edit this translation.
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In addition to repairs, at a \c(0d0)Repair Dock\c() you can buy \c(0d0)Reconstruction Kits\c(). These handy items allow you to quickly reassemble your ship in case it is destroyed. | You have to log in to add a translation. | Details | |
In addition to repairs, at a \c(0d0)Repair Dock\c() you can buy \c(0d0)Reconstruction Kits\c(). These handy items allow you to quickly reassemble your ship in case it is destroyed. You have to log in to edit this translation.
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\c(0d0)Point Defense Weapons\c(): Those weapons can always fire and need no ammunition. | You have to log in to add a translation. | Details | |
\c(0d0)Point Defense Weapons\c(): Those weapons can always fire and need no ammunition. You have to log in to edit this translation.
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Point Defense Weapons | You have to log in to add a translation. | Details | |
Point Defense Weapons You have to log in to edit this translation.
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Instead it can be used to physically move enemies, friends or objects. | You have to log in to add a translation. | Details | |
Instead it can be used to physically move enemies, friends or objects. You have to log in to edit this translation.
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Each faction controls their \c(0d0)Central Faction Area\c(). | You have to log in to add a translation. | Details | |
Each faction controls their \c(0d0)Central Faction Area\c(). You have to log in to edit this translation.
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Factions have settled in most parts of the Galaxy and have claimed territory. | You have to log in to add a translation. | Details | |
Factions have settled in most parts of the Galaxy and have claimed territory. You have to log in to edit this translation.
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A \c(0d0)Force Gun\c() doesn't deal damage. | You have to log in to add a translation. | Details | |
A \c(0d0)Force Gun\c() doesn't deal damage. You have to log in to edit this translation.
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Force Gun | You have to log in to add a translation. | Details | |
Force Gun You have to log in to edit this translation.
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This makes them very effective against \c(0d0)Fighters\c(). | You have to log in to add a translation. | Details | |
This makes them very effective against \c(0d0)Fighters\c(). You have to log in to edit this translation.
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Faction Areas | You have to log in to add a translation. | Details | |
Faction Areas You have to log in to edit this translation.
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Factions that don't like you will not allow you to use their gates at all, and if your ship becomes too big, you won't be able to use small gates any more. | You have to log in to add a translation. | Details | |
Factions that don't like you will not allow you to use their gates at all, and if your ship becomes too big, you won't be able to use small gates any more. You have to log in to edit this translation.
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