Prio | Original string | Translation | — |
---|---|---|---|
Repair Docks are \c(0d0)Consumer\c() stations that buy a wide range of \c(0d0)Trading Goods\c(). | You have to log in to add a translation. | Details | |
Repair Docks are \c(0d0)Consumer\c() stations that buy a wide range of \c(0d0)Trading Goods\c(). You have to log in to edit this translation.
or Cancel
|
|||
Using Torpedoes | You have to log in to add a translation. | Details | |
Using Torpedoes You have to log in to edit this translation.
or Cancel
|
|||
About Torpedoes | You have to log in to add a translation. | Details | |
About Torpedoes You have to log in to edit this translation.
or Cancel
|
|||
The more Assembly Blocks you have, the faster your fighter production will be. | You have to log in to add a translation. | Details | |
The more Assembly Blocks you have, the faster your fighter production will be. You have to log in to edit this translation.
or Cancel
|
|||
Finally, they provide a \c(0d0)Towing Service\c() that can be used to have wrecks brought to the station and reassembled. | You have to log in to add a translation. | Details | |
Finally, they provide a \c(0d0)Towing Service\c() that can be used to have wrecks brought to the station and reassembled. You have to log in to edit this translation.
or Cancel
|
|||
It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. | You have to log in to add a translation. | Details | |
It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. You have to log in to edit this translation.
or Cancel
|
|||
Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you. | You have to log in to add a translation. | Details | |
Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you. You have to log in to edit this translation.
or Cancel
|
|||
Depending on the distance you want to go, more expensive and rarer goods will be necessary. | You have to log in to add a translation. | Details | |
Depending on the distance you want to go, more expensive and rarer goods will be necessary. You have to log in to edit this translation.
or Cancel
|
|||
Factions provide gates that you can travel through for a \c(0d0)fee\c(). | You have to log in to add a translation. | Details | |
Factions provide gates that you can travel through for a \c(0d0)fee\c(). You have to log in to edit this translation.
or Cancel
|
|||
To move between sectors you can also use the \c(0d0)Gate Network\c(). | You have to log in to add a translation. | Details | |
To move between sectors you can also use the \c(0d0)Gate Network\c(). You have to log in to edit this translation.
or Cancel
|
|||
In order to do that, you need several \c(0d0)trading goods\c(). | You have to log in to add a translation. | Details | |
In order to do that, you need several \c(0d0)trading goods\c(). You have to log in to edit this translation.
or Cancel
|
|||
\c(0d0)Travel Hubs\c() provide a service where they charge your ship with energy to allow you to do longer hyperspace jumps. | You have to log in to add a translation. | Details | |
\c(0d0)Travel Hubs\c() provide a service where they charge your ship with energy to allow you to do longer hyperspace jumps. You have to log in to edit this translation.
or Cancel
|
|||
If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship. | You have to log in to add a translation. | Details | |
If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship. You have to log in to edit this translation.
or Cancel
|
|||
Just fly close to what you want to dock and hold \c(fff)[${dock}]\c(). | You have to log in to add a translation. | Details | |
Just fly close to what you want to dock and hold \c(fff)[${dock}]\c(). You have to log in to edit this translation.
or Cancel
|
|||
To create a producible blueprint, a fighter has to be placed in the blueprint slot. | You have to log in to add a translation. | Details | |
To create a producible blueprint, a fighter has to be placed in the blueprint slot. You have to log in to edit this translation.
or Cancel
|
Export as