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You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship. | You have to log in to add a translation. | Details | |
You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship. You have to log in to edit this translation.
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If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. | You have to log in to add a translation. | Details | |
If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. You have to log in to edit this translation.
or Cancel
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If you are in need of a new ship, well, then go find a \c(0d0)Shipyard\c()! | You have to log in to add a translation. | Details | |
If you are in need of a new ship, well, then go find a \c(0d0)Shipyard\c()! You have to log in to edit this translation.
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Flying through those areas means high risk but high reward. | You have to log in to add a translation. | Details | |
Flying through those areas means high risk but high reward. You have to log in to edit this translation.
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But, of course, this is where you will find the most untouched asteroid fields and sectors that might contain things that might prove to be valuable. | You have to log in to add a translation. | Details | |
But, of course, this is where you will find the most untouched asteroid fields and sectors that might contain things that might prove to be valuable. You have to log in to edit this translation.
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If you find a large asteroid and it doesn't already belong to anyone, you can \c(0d0)claim\c() it for yourself by flying close and interacting with it. | You have to log in to add a translation. | Details | |
If you find a large asteroid and it doesn't already belong to anyone, you can \c(0d0)claim\c() it for yourself by flying close and interacting with it. You have to log in to edit this translation.
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Just fly close to what you want to dock and hold \c(fff)[${dock}]\c(). | You have to log in to add a translation. | Details | |
Just fly close to what you want to dock and hold \c(fff)[${dock}]\c(). You have to log in to edit this translation.
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If you add \c(0d0)Dock Blocks\c() to your ship, you will be able to dock objects or even other ships to it. | You have to log in to add a translation. | Details | |
If you add \c(0d0)Dock Blocks\c() to your ship, you will be able to dock objects or even other ships to it. You have to log in to edit this translation.
or Cancel
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No faction has laid claim to them, and pirates and Xsotan roam in large numbers there. | You have to log in to add a translation. | Details | |
No faction has laid claim to them, and pirates and Xsotan roam in large numbers there. You have to log in to edit this translation.
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Bounty Hunters | You have to log in to add a translation. | Details | |
Bounty Hunters You have to log in to edit this translation.
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Torpedo Ship | You have to log in to add a translation. | Details | |
Torpedo Ship You have to log in to edit this translation.
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Anti-Shield Ship | You have to log in to add a translation. | Details | |
Anti-Shield Ship You have to log in to edit this translation.
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Anti-Fighter Ship | You have to log in to add a translation. | Details | |
Anti-Fighter Ship You have to log in to edit this translation.
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Persecutor | You have to log in to add a translation. | Details | |
Persecutor You have to log in to edit this translation.
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Artillery Ship | You have to log in to add a translation. | Details | |
Artillery Ship You have to log in to edit this translation.
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