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If your ship has enough energy, your Hyperspace Engine will carry you to the new sector. | You have to log in to add a translation. | Details | |
If your ship has enough energy, your Hyperspace Engine will carry you to the new sector. You have to log in to edit this translation.
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Finally, they provide a \c(0d0)Towing Service\c() that can be used to have wrecks brought to the station and reassembled. | You have to log in to add a translation. | Details | |
Finally, they provide a \c(0d0)Towing Service\c() that can be used to have wrecks brought to the station and reassembled. You have to log in to edit this translation.
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Then close the map again, turn your ship until it faces the target sector and start boosting in that direction. | You have to log in to add a translation. | Details | |
Then close the map again, turn your ship until it faces the target sector and start boosting in that direction. You have to log in to edit this translation.
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If the gate covers a great distance or if your relations to the gate's owners are bad, the fee will be higher. | You have to log in to add a translation. | Details | |
If the gate covers a great distance or if your relations to the gate's owners are bad, the fee will be higher. You have to log in to edit this translation.
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However, not all captains are equally talented. Each captain can be classified by \c(0d0)tiers (0 to 3)\c(). | You have to log in to add a translation. | Details | |
However, not all captains are equally talented. Each captain can be classified by \c(0d0)tiers (0 to 3)\c(). You have to log in to edit this translation.
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All captains have different character traits, which they can improve by gaining \c(0d0)experience\c() while on commands and thereby \c(0d0)leveling up\c(). | You have to log in to add a translation. | Details | |
All captains have different character traits, which they can improve by gaining \c(0d0)experience\c() while on commands and thereby \c(0d0)leveling up\c(). You have to log in to edit this translation.
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Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector. | You have to log in to add a translation. | Details | |
Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector. You have to log in to edit this translation.
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They are the perfect place to found a mine on, as they usually contain resources such as water, ice or minerals. | You have to log in to add a translation. | Details | |
They are the perfect place to found a mine on, as they usually contain resources such as water, ice or minerals. You have to log in to edit this translation.
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You can jump to another sector using your \c(0d0)Hyperspace Engine\c(). | You have to log in to add a translation. | Details | |
You can jump to another sector using your \c(0d0)Hyperspace Engine\c(). You have to log in to edit this translation.
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In addition to repairs, at a \c(0d0)Repair Dock\c() you can buy \c(0d0)Reconstruction Kits\c(). These handy items allow you to quickly reassemble your ship in case it is destroyed. | You have to log in to add a translation. | Details | |
In addition to repairs, at a \c(0d0)Repair Dock\c() you can buy \c(0d0)Reconstruction Kits\c(). These handy items allow you to quickly reassemble your ship in case it is destroyed. You have to log in to edit this translation.
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Hyperspace Jumps | You have to log in to add a translation. | Details | |
Hyperspace Jumps You have to log in to edit this translation.
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If you want to search for specific stations or objects that you remember, but you can't recall which sector you saw them in, use the \c(0d0)Search Bar\c() at the top left of the Galaxy Map. | You have to log in to add a translation. | Details | |
If you want to search for specific stations or objects that you remember, but you can't recall which sector you saw them in, use the \c(0d0)Search Bar\c() at the top left of the Galaxy Map. You have to log in to edit this translation.
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Buttons on the left side of the screen allow to set a command for each squad. | You have to log in to add a translation. | Details | |
Buttons on the left side of the screen allow to set a command for each squad. You have to log in to edit this translation.
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Fighters are organized in \c(0d0)Squads\c(). | You have to log in to add a translation. | Details | |
Fighters are organized in \c(0d0)Squads\c(). You have to log in to edit this translation.
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You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. | You have to log in to add a translation. | Details | |
You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. You have to log in to edit this translation.
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