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Trade between stations stops immediately, though, if a sector is called out as a \c(0d0)Hazard Zone\c(). | You have to log in to add a translation. | Details | |
Trade between stations stops immediately, though, if a sector is called out as a \c(0d0)Hazard Zone\c(). You have to log in to edit this translation.
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Some sectors contain \c(0d0)large Asteroids\c(). | You have to log in to add a translation. | Details | |
Some sectors contain \c(0d0)large Asteroids\c(). You have to log in to edit this translation.
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Large Asteroids | You have to log in to add a translation. | Details | |
Large Asteroids You have to log in to edit this translation.
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Objects of Interest | You have to log in to add a translation. | Details | |
Objects of Interest You have to log in to edit this translation.
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Factories attract trading ships, and can use civilian shuttles to trade with other factories, \c(0d0)Trading Posts\c(), \c(0d0)Consumers\c() (and more) in the sector. | You have to log in to add a translation. | Details | |
Factories attract trading ships, and can use civilian shuttles to trade with other factories, \c(0d0)Trading Posts\c(), \c(0d0)Consumers\c() (and more) in the sector. You have to log in to edit this translation.
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They sell what they produce and they buy the goods they need. | You have to log in to add a translation. | Details | |
They sell what they produce and they buy the goods they need. You have to log in to edit this translation.
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\c(0d0)Factories\c() produce a variety of trading goods out of lower tier goods. | You have to log in to add a translation. | Details | |
\c(0d0)Factories\c() produce a variety of trading goods out of lower tier goods. You have to log in to edit this translation.
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Military Outposts are \c(0d0)Consumer\c() stations that buy a wide range of \c(0d0)Trading Goods\c(). | You have to log in to add a translation. | Details | |
Military Outposts are \c(0d0)Consumer\c() stations that buy a wide range of \c(0d0)Trading Goods\c(). You have to log in to edit this translation.
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No faction has laid claim to them, and pirates and Xsotan roam in large numbers there. | You have to log in to add a translation. | Details | |
No faction has laid claim to them, and pirates and Xsotan roam in large numbers there. You have to log in to edit this translation.
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There are patches of \c(0d0)No-Man's-Space\c() in the Galaxy. | You have to log in to add a translation. | Details | |
There are patches of \c(0d0)No-Man's-Space\c() in the Galaxy. You have to log in to edit this translation.
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No-Man's-Space | You have to log in to add a translation. | Details | |
No-Man's-Space You have to log in to edit this translation.
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There are fewer stations and you may run into more enemies. However, there will be more asteroid fields and general chances for adventure there. | You have to log in to add a translation. | Details | |
There are fewer stations and you may run into more enemies. However, there will be more asteroid fields and general chances for adventure there. You have to log in to edit this translation.
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Buttons on the left side of the screen allow to set a command for each squad. | You have to log in to add a translation. | Details | |
Buttons on the left side of the screen allow to set a command for each squad. You have to log in to edit this translation.
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Fighters are organized in \c(0d0)Squads\c(). | You have to log in to add a translation. | Details | |
Fighters are organized in \c(0d0)Squads\c(). You have to log in to edit this translation.
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You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. | You have to log in to add a translation. | Details | |
You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. You have to log in to edit this translation.
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