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\c(0d0)Factories\c() produce a variety of trading goods out of lower tier goods. | You have to log in to add a translation. | Details | |
\c(0d0)Factories\c() produce a variety of trading goods out of lower tier goods. You have to log in to edit this translation.
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Military Outposts are \c(0d0)Consumer\c() stations that buy a wide range of \c(0d0)Trading Goods\c(). | You have to log in to add a translation. | Details | |
Military Outposts are \c(0d0)Consumer\c() stations that buy a wide range of \c(0d0)Trading Goods\c(). You have to log in to edit this translation.
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Depending on the distance you want to go, more expensive and rarer goods will be necessary. | You have to log in to add a translation. | Details | |
Depending on the distance you want to go, more expensive and rarer goods will be necessary. You have to log in to edit this translation.
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In order to do that, you need several \c(0d0)trading goods\c(). | You have to log in to add a translation. | Details | |
In order to do that, you need several \c(0d0)trading goods\c(). You have to log in to edit this translation.
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\c(0d0)Travel Hubs\c() provide a service where they charge your ship with energy to allow you to do longer hyperspace jumps. | You have to log in to add a translation. | Details | |
\c(0d0)Travel Hubs\c() provide a service where they charge your ship with energy to allow you to do longer hyperspace jumps. You have to log in to edit this translation.
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Every ship has an \c(0d0)Autopilot\c(). | You have to log in to add a translation. | Details | |
Every ship has an \c(0d0)Autopilot\c(). You have to log in to edit this translation.
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The Strategy View can be rotated with with \c(fff)[Right Mouse]\c(), and you can move through the planes by holding \c(fff)[Left SHIFT]\c() and dragging \c(fff)[Left Mouse]\c(). | You have to log in to add a translation. | Details | |
The Strategy View can be rotated with with \c(fff)[Right Mouse]\c(), and you can move through the planes by holding \c(fff)[Left SHIFT]\c() and dragging \c(fff)[Left Mouse]\c(). You have to log in to edit this translation.
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Every ship has an \c(0d0)Autopilot\c(). | You have to log in to add a translation. | Details | |
Every ship has an \c(0d0)Autopilot\c(). You have to log in to edit this translation.
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The Strategy View can be rotated with with \c(fff)[Right Mouse]\c(), and you can move through the planes by holding \c(fff)[Left SHIFT]\c() and dragging \c(fff)[Left Mouse]\c(). | You have to log in to add a translation. | Details | |
The Strategy View can be rotated with with \c(fff)[Right Mouse]\c(), and you can move through the planes by holding \c(fff)[Left SHIFT]\c() and dragging \c(fff)[Left Mouse]\c(). You have to log in to edit this translation.
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Trade between stations stops immediately, though, if a sector is called out as a \c(0d0)Hazard Zone\c(). | You have to log in to add a translation. | Details | |
Trade between stations stops immediately, though, if a sector is called out as a \c(0d0)Hazard Zone\c(). You have to log in to edit this translation.
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Bounty Hunters | You have to log in to add a translation. | Details | |
Bounty Hunters You have to log in to edit this translation.
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Torpedo Ship | You have to log in to add a translation. | Details | |
Torpedo Ship You have to log in to edit this translation.
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Anti-Shield Ship | You have to log in to add a translation. | Details | |
Anti-Shield Ship You have to log in to edit this translation.
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Anti-Fighter Ship | You have to log in to add a translation. | Details | |
Anti-Fighter Ship You have to log in to edit this translation.
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Persecutor | You have to log in to add a translation. | Details | |
Persecutor You have to log in to edit this translation.
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