Avorion Translation Server

Translation of Avorion: Norwegian

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As I said, you'll find our market in (${x}:${y}). You have to log in to add a translation. Details

As I said, you'll find our market in (${x}:${y}).

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untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission1.lua:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission3.lua:
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[Talk] You have to log in to add a translation. Details

[Talk]

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  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission1.lua:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission2.lua:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission3.lua:
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Stone is just raw metal anyway. You have to log in to add a translation. Details

Stone is just raw metal anyway.

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  • ./Common/Scripts/common/lib/legendaryturretgenerator.lua:
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Metal is just refined stone anyway. You have to log in to add a translation. Details

Metal is just refined stone anyway.

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  • ./Common/Scripts/common/lib/legendaryturretgenerator.lua:
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Unknown Gameplay Scenario Type You have to log in to add a translation. Details

Unknown

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Gameplay Scenario Type
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  • ./Common/Game/Scenario.cpp:
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Here is your first test torpedo. To equip it, you first have to load the torpedo into a Torpedo Shaft. In your ship menu, go to the tab for torpedoes and drag & drop the torpedo into the shaft. Then, go to the overview tab and bind the shaft to a weapon number to set it as active. I suggest you just go ahead and try to shoot the wreckage as soon as you've done that. You have to log in to add a translation. Details

Here is your first test torpedo. To equip it, you first have to load the torpedo into a Torpedo Shaft. In your ship menu, go to the tab for torpedoes and drag & drop the torpedo into the shaft. Then, go to the overview tab and bind the shaft to a weapon number to set it as active. I suggest you just go ahead and try to shoot the wreckage as soon as you've done that.

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  • ./data/scripts/player/missions/tutorials/torpedoestutorial.lua:
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Shoot the wreckage with the torpedo [${torpedoKey}] You have to log in to add a translation. Details

Shoot the wreckage with the torpedo [${torpedoKey}]

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  • ./data/scripts/player/missions/tutorials/torpedoestutorial.lua:
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Open the torpedoes tab in your ship window. Drag & drop the torpedo into a torpedo shaft. In the ship tab, bind the shaft to a keyboard shortcut to activate it You have to log in to add a translation. Details

Open the torpedoes tab in your ship window. Drag & drop the torpedo into a torpedo shaft. In the ship tab, bind the shaft to a keyboard shortcut to activate it

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  • ./data/scripts/player/missions/tutorials/torpedoestutorial.lua:
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Correct. She was right though, normally I would execute anyone working with traitors, but you've proven where your loyalty is. Also, we have lots of work to do. We still need to cleanse the galaxy of pirates and Xsotan. You have to log in to add a translation. Details

Correct. She was right though, normally I would execute anyone working with traitors, but you've proven where your loyalty is. Also, we have lots of work to do. We still need to cleanse the galaxy of pirates and Xsotan.

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References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/cavaliers/cavaliersmission4.lua:
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Discovered Sectors: %i You have to log in to add a translation. Details

Discovered Sectors: %i

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  • ./Common/Game/SaveGameInfo.cpp:
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Stations: %i You have to log in to add a translation. Details

Stations: %i

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  • ./Common/Game/SaveGameInfo.cpp:
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Ships: %i You have to log in to add a translation. Details

Ships: %i

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  • ./Common/Game/SaveGameInfo.cpp:
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%i h %i min You have to log in to add a translation. Details

%i h %i min

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  • ./Common/Game/SaveGameInfo.cpp:
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Empty all magazines! Fire! Fire! Fire! You have to log in to add a translation. Details

Empty all magazines! Fire! Fire! Fire!

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References:
  • ./data/scripts/sector/background/radiochatter.lua:
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This sector will burn! You have to log in to add a translation. Details

This sector will burn!

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  • ./data/scripts/sector/background/radiochatter.lua:
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