| Prio | Original string | Translation | — |
|---|---|---|---|
| Docking | You have to log in to add a translation. | Details | |
|
Docking You have to log in to edit this translation.
or Cancel
|
|||
| Select objects by clicking \c(fff)${selectButton}\c() in order to get more information about them. | You have to log in to add a translation. | Details | |
|
Select objects by clicking \c(fff)${selectButton}\c() in order to get more information about them. You have to log in to edit this translation.
or Cancel
|
|||
| Selecting Objects | You have to log in to add a translation. | Details | |
|
Selecting Objects You have to log in to edit this translation.
or Cancel
|
|||
| To move the \c(0d0)mouse pointer\c() independently, hold \c(fff)${freeCam}\c(). You can use this to click on any icon, or on things you're not directly looking at. | You have to log in to add a translation. | Details | |
|
To move the \c(0d0)mouse pointer\c() independently, hold \c(fff)${freeCam}\c(). You can use this to click on any icon, or on things you're not directly looking at. You have to log in to edit this translation.
or Cancel
|
|||
| Mouse Movement | Muisbeweging | Details | |
|
Mouse Movement Muisbeweging You have to log in to edit this translation.
or Cancel
|
|||
| Sometimes you'll want to \c(0d0)move the camera\c() without having to turn the ship. Hold \c(fff)${movCam}\c() to move the camera independently. | You have to log in to add a translation. | Details | |
|
Sometimes you'll want to \c(0d0)move the camera\c() without having to turn the ship. Hold \c(fff)${movCam}\c() to move the camera independently. You have to log in to edit this translation.
or Cancel
|
|||
| Camera Movement | You have to log in to add a translation. | Details | |
|
Camera Movement You have to log in to edit this translation.
or Cancel
|
|||
| Camera Position | You have to log in to add a translation. | Details | |
|
Camera Position You have to log in to edit this translation.
or Cancel
|
|||
| Advanced Ship Movement | You have to log in to add a translation. | Details | |
|
Advanced Ship Movement You have to log in to edit this translation.
or Cancel
|
|||
| Basic Ship Movement | You have to log in to add a translation. | Details | |
|
Basic Ship Movement You have to log in to edit this translation.
or Cancel
|
|||
| Basics | You have to log in to add a translation. | Details | |
|
Basics You have to log in to edit this translation.
or Cancel
|
|||
| Research Status: our new lightning weapons still have no effect on stone. Luckily, nobody builds their ships out of stone. | You have to log in to add a translation. | Details | |
|
Research Status: our new lightning weapons still have no effect on stone. Luckily, nobody builds their ships out of stone. You have to log in to edit this translation.
or Cancel
|
|||
| Research Status: even thin stone platings can make a ship completely immune to our superior lightning weaponry. | You have to log in to add a translation. | Details | |
|
Research Status: even thin stone platings can make a ship completely immune to our superior lightning weaponry. You have to log in to edit this translation.
or Cancel
|
|||
| Research Status: new lightning weapons still show no effect at all against stone blocks. | You have to log in to add a translation. | Details | |
|
Research Status: new lightning weapons still show no effect at all against stone blocks. You have to log in to edit this translation.
or Cancel
|
|||
| Research Status: distributed research log available. Please interact for log access. | You have to log in to add a translation. | Details | |
|
Research Status: distributed research log available. Please interact for log access. You have to log in to edit this translation.
or Cancel
|
|||
Export as