Avorion Translation Server

Translation of Avorion: Dutch

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Prio Original string Translation
Gave %1% %2% in a trade. You have to log in to add a translation. Details

Gave %1% %2% in a trade.

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Meta

Status:
untranslated
References:
  • ./Server/Server/PlayerTradeManager.cpp:
Priority of the original:
normal
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Received %1% Credits in a trade. You have to log in to add a translation. Details

Received %1% Credits in a trade.

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Meta

Status:
untranslated
References:
  • ./Server/Server/PlayerTradeManager.cpp:
Priority of the original:
normal
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Gave %1% Credits in a trade. You have to log in to add a translation. Details

Gave %1% Credits in a trade.

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Meta

Status:
untranslated
References:
  • ./Server/Server/PlayerTradeManager.cpp:
Priority of the original:
normal
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This entity does not seem to be owned by anyone. You have to log in to add a translation. Details

This entity does not seem to be owned by anyone.

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Meta

Status:
untranslated
References:
  • ./Server/Server/PlayerMessageHandlers/RepairShipMessageHandler.cpp:
Priority of the original:
normal
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You can't join your own group. You have to log in to add a translation. Details

You can't join your own group.

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Status:
untranslated
References:
  • ./Server/Server/GroupManager.cpp:
Priority of the original:
normal
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You don't have permissions to change the emblem. Je hebt geen toestemming om het embleem te veranderen. Details

You don't have permissions to change the emblem.

Je hebt geen toestemming om het embleem te veranderen.

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Meta

Status:
waiting
Date added:
2020-03-16 12:42:28 GMT
Translated by:
Lespa
References:
  • ./Server/Server/AllianceManager.cpp:
Priority of the original:
normal
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The fighter type doesn't match the squad type. You have to log in to add a translation. Details

The fighter type doesn't match the squad type.

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Meta

Status:
untranslated
References:
  • ./Server/Game/Components/ServerFighterController.cpp:
  • ./data/scripts/entity/transfercrewgoods.lua:
Priority of the original:
normal
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A %1% of yours in sector \s(%3%:%4%) has been severely damaged! Destruction imminent! You have to log in to add a translation. Details

A %1% of yours in sector \s(%3%:%4%) has been severely damaged! Destruction imminent!

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Meta

Status:
untranslated
References:
  • ./Server/Game/Components/PlayerNotifier.cpp:
Priority of the original:
normal
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A %1% of yours in sector \s(%3%:%4%) has been critically damaged! You have to log in to add a translation. Details

A %1% of yours in sector \s(%3%:%4%) has been critically damaged!

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Meta

Status:
untranslated
References:
  • ./Server/Game/Components/PlayerNotifier.cpp:
Priority of the original:
normal
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or Cancel
Your %1% %2% in sector \s(%3%:%4%) has been severely damaged! Destruction imminent! You have to log in to add a translation. Details

Your %1% %2% in sector \s(%3%:%4%) has been severely damaged! Destruction imminent!

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Server/Game/Components/PlayerNotifier.cpp:
Priority of the original:
normal
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Your %1% %2% in sector \s(%3%:%4%) has been critically damaged! You have to log in to add a translation. Details

Your %1% %2% in sector \s(%3%:%4%) has been critically damaged!

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Server/Game/Components/PlayerNotifier.cpp:
Priority of the original:
normal
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or Cancel
%s has been kicked. You have to log in to add a translation. Details

%s has been kicked.

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Status:
untranslated
References:
  • ./Server/Commands/KickCommand.cpp:
Priority of the original:
normal
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%s has been banned. You have to log in to add a translation. Details

%s has been banned.

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Meta

Status:
untranslated
References:
  • ./Server/Commands/BanCommand.cpp:
Priority of the original:
normal
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Squad Repair You have to log in to add a translation. Details

Squad Repair

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Meta

Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
Priority of the original:
normal
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Weapon Group 9 You have to log in to add a translation. Details

Weapon Group 9

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Meta

Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
Priority of the original:
normal
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