Avorion Translation Server

Translation of Avorion: Korean

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Prio Original string Translation
I have not seen anything like this before. Caution! You have to log in to add a translation. Details

I have not seen anything like this before. Caution!

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/scoutcommand.lua:
Priority of the original:
normal
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There is something abnormal and possibly dangerous here. You have to log in to add a translation. Details

There is something abnormal and possibly dangerous here.

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/scoutcommand.lua:
Priority of the original:
normal
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Uncovered by captain You have to log in to add a translation. Details

Uncovered by captain

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/scoutcommand.lua:
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normal
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${captainNote} ${captainName} You have to log in to add a translation. Details

${captainNote} ${captainName}

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/scoutcommand.lua:
Priority of the original:
normal
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%1% has finished scouting and is awaiting your next orders in \s(%2%:%3%). You have to log in to add a translation. Details

%1% has finished scouting and is awaiting your next orders in \s(%2%:%3%).

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/scoutcommand.lua:
Priority of the original:
normal
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Damage Efficiency: More fire power, more salvaging! But this doesn't scale up endlessly. Any ship will eventually reach the point where flying and navigating takes longer than salvaging. You have to log in to add a translation. Details

Damage Efficiency: More fire power, more salvaging! But this doesn't scale up endlessly. Any ship will eventually reach the point where flying and navigating takes longer than salvaging.

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/salvagecommand.lua:
Priority of the original:
normal
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Looks like a profitable contract for this trade route. You have to log in to add a translation. Details

Looks like a profitable contract for this trade route.

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/tradecommand.lua:
Priority of the original:
normal
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We'll fulfill the contract for this trade route. You have to log in to add a translation. Details

We'll fulfill the contract for this trade route.

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/tradecommand.lua:
Priority of the original:
normal
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Profit / Flight You have to log in to add a translation. Details

Profit / Flight

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/tradecommand.lua:
Priority of the original:
normal
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Flights You have to log in to add a translation. Details

Flights

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/tradecommand.lua:
Priority of the original:
normal
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Flight Time You have to log in to add a translation. Details

Flight Time

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/tradecommand.lua:
Priority of the original:
normal
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No route selected. You have to log in to add a translation. Details

No route selected.

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/tradecommand.lua:
Priority of the original:
normal
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I don't know enough about trading. You should task a merchant to do this job. You have to log in to add a translation. Details

I don't know enough about trading. You should task a merchant to do this job.

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/tradecommand.lua:
Priority of the original:
normal
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The ship is flying a trade route. Flight ${flight}/${maxFlights}. Flight time remaining: ${timeRemaining} (${completed} % done). You have to log in to add a translation. Details

The ship is flying a trade route. Flight ${flight}/${maxFlights}. Flight time remaining: ${timeRemaining} (${completed} % done).

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/tradecommand.lua:
Priority of the original:
normal
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%1% has finished the trade contract and is awaiting your next orders in \s(%2%:%3%). You have to log in to add a translation. Details

%1% has finished the trade contract and is awaiting your next orders in \s(%2%:%3%).

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/tradecommand.lua:
Priority of the original:
normal
More links:
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